| void UpdateTriggerEffects(ULocalPlayer* LocalPlayer, uint8 Start, uint8 End, uint8 Strength) | FinalNative+2 flags | | 0x0B |
| void ToggleThumbstickUiNavigation(bool bEnableThumbstickNavigation) | FinalNative+2 flags | | 0x01 |
| bool ShouldUseAdaptiveWeaponTrigger(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| bool ShouldUseAdaptiveAimTrigger(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| void SetLightBarColor(const FColor& Color) | FinalNative+2 flags | | 0x04 |
| void ResetLightBar() | FinalNative+2 flags | | 0x00 |
| void ResetControllerOrientation(int32 ControllerId) | FinalNative+2 flags | | 0x04 |
| bool IsUsingPlaystationController(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| bool IsAnalogValueOutsideDeadZone(float Magnitude) | FinalNative+2 flags | | 0x05 |
| bool GetIsTriggerStarted(ULocalPlayer* LocalPlayer, int32 ControllerId, bool RightTrigger) | FinalNative+2 flags | | 0x0E |
| bool GetIsTriggered(ULocalPlayer* LocalPlayer, int32 ControllerId, bool RightTrigger) | FinalNative+2 flags | | 0x0E |
| bool GetFireTriggerEffectsEnabled(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| ESupportedControllerType GetControllerType(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| bool GetAimTriggerEffectsEnabled(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| void EnableTriggerEffects(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x08 |
| void EnableLightBar() | FinalNative+2 flags | | 0x00 |
| void DisableTriggerEffects(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x08 |