Zdexby TheHolyOneZ
5,221 classes
Class

UGamepadStatics

: UBlueprintFunctionLibrary : UObject
/Script/ReadyOrNot.GamepadStatics 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/ReadyOrNot
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 17

SignatureFlagsNativeParams
void UpdateTriggerEffects(ULocalPlayer* LocalPlayer, uint8 Start, uint8 End, uint8 Strength)FinalNative+2 flags0x0B
void ToggleThumbstickUiNavigation(bool bEnableThumbstickNavigation)FinalNative+2 flags0x01
bool ShouldUseAdaptiveWeaponTrigger(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
bool ShouldUseAdaptiveAimTrigger(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
void SetLightBarColor(const FColor& Color)FinalNative+2 flags0x04
void ResetLightBar()FinalNative+2 flags0x00
void ResetControllerOrientation(int32 ControllerId)FinalNative+2 flags0x04
bool IsUsingPlaystationController(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
bool IsAnalogValueOutsideDeadZone(float Magnitude)FinalNative+2 flags0x05
bool GetIsTriggerStarted(ULocalPlayer* LocalPlayer, int32 ControllerId, bool RightTrigger)FinalNative+2 flags0x0E
bool GetIsTriggered(ULocalPlayer* LocalPlayer, int32 ControllerId, bool RightTrigger)FinalNative+2 flags0x0E
bool GetFireTriggerEffectsEnabled(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
ESupportedControllerType GetControllerType(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
bool GetAimTriggerEffectsEnabled(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x09
void EnableTriggerEffects(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x08
void EnableLightBar()FinalNative+2 flags0x00
void DisableTriggerEffects(ULocalPlayer* LocalPlayer)FinalNative+2 flags0x08