Zdexby TheHolyOneZ
5,221 classes
Class

UFMODAudioPropagationComponent

: UFMODAudioComponent : USceneComponent : UActorComponent : UObject
/Script/ReadyOrNot.FMODAudioPropagationComponent 0x04C0 (1,216 B) align 16 inherited 0x0470 vtable /Script/ReadyOrNot
0x00x04C0

Members 6

OffsetSizeNameTypeFlagsDefault
0x04700x18padding / unreflected
0x18AudioPlayLocationFVectorProtected+7 flags{X=0, Y=0, Z=0}
0x04volumeToSetfloatProtected+7 flags0
0x04silentDistancefloatProtected+7 flags400
0x04OcclusionAmountfloatProtected+7 flags0
0x04minDistancefloatProtected+7 flags120
0x01bPlayPropagationboolProtected+7 flagstrue
0x04B10x0Funreflected bytes to end of UFMODAudioPropagationComponent
Inherited from UFMODAudioComponent 13
OffsetSizeNameTypeFlagsDefault
0x08EventUFMODEvent*6 flagsnullptr
0x50ParameterCacheTMap<FName, float>4 flags<TMap>
0x10ProgrammerSoundNameFString5 flags""
0x01bEnableTimelineCallbacks : 1bit 0bool5 flagsfalse
0x01bAutoDestroy : 1bit 1bool3 flagsfalse
0x01bStopWhenOwnerDestroyed : 1bit 2bool3 flagstrue
0x03090x07padding / unreflected
0x10OnEventStoppedFMulticastScriptDelegate4 flags<delegate>
0x10OnSoundStoppedFMulticastScriptDelegate4 flags<delegate>
0x10OnTimelineMarkerFMulticastScriptDelegate4 flags<delegate>
0x10OnTimelineBeatFMulticastScriptDelegate4 flags<delegate>
0x0CAttenuationDetailsFFMODAttenuationDetails4 flags{bOverrideAttenuation=false, MinimumDistance=1, MaximumDist…
0x03OcclusionDetailsFFMODOcclusionDetails4 flags{bEnableOcclusion=false, OcclusionTraceChannel=ECC_Visibili…
0x035F0x09padding / unreflected
0x01bTriggerOncebool7 flagsfalse
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+6 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+5 flags[]
0x00E80x48padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00910x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x00930x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 3

SignatureFlagsNativeParams
void PlayEventAttached(UFMODEvent* EventToPlay, USceneComponent* CompToAttach, const FName& AttachPoint, const TArray<FMODParam>& Params)FinalNative+1 flags0x28
FFMODEventInstance PlayEvent(UFMODEvent* EventToPlay, const FVector& Origin, const TArray<FMODParam>& Params)FinalNative+1 flags0x38
bool CheckOcclusion()FinalNative+1 flags0x01

Used by 3

types with a member, parameter or interface of this type