Zdexby TheHolyOneZ
5,221 classes
Class

UEOSMultiplayerStatics

: UBlueprintFunctionLibrary : UObject
/Script/ReadyOrNot.EOSMultiplayerStatics 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/ReadyOrNot
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
void SetMaxPlayers(UObject* WorldContextObject, int32 InMaxPlayers)FinalNative+2 flags0x0C
bool IsValidUniqueNetID(APlayerController* InPlayerController)FinalNative+2 flags0x09
bool IsValidBPUniqueNetID(const FBPUniqueNetId& UniqueNetId)FinalNative+2 flags0x21
bool IsPlayerBlocked(UObject* WorldContextObject, const FString& UniqueNetIdStr)FinalNative+2 flags0x19
void GetUniqueNetIDString(APlayerController* InPlayerController, const FString& OutString)FinalNative+2 flags0x18
int32 GetMaxPlayers(UObject* WorldContextObject)FinalNative+2 flags0x0C
bool EqualUniqueNetID(FBPUniqueNetId& A, FBPUniqueNetId& B)FinalNative+2 flags0x41
bool CanChangeMutedState(UObject* WorldContextObject, const FString& UniqueNetId)FinalNative+2 flags0x19
FString BPUniqueNetIDToString(const FBPUniqueNetId& UniqueNetId)FinalNative+2 flags0x30