| void TryGetSpeakers() | NativeEvent+1 flags | | 0x00 |
| bool RequirementsMet() | NativeEvent+1 flags | | 0x01 |
| void ReplyToConversation(AReadyOrNotCharacter* Speaker) | FinalNative+1 flags | | 0x08 |
| void OnEndConversation__DelegateSignature() | Public | | 0x00 |
| void OnConversationContinuing__DelegateSignature(int32 Idx) | Public | | 0x04 |
| void GoToSpecificConversationIdAndContinueConversation(int32 Idx) | FinalNative+1 flags | | 0x04 |
| void GiveWorldBuildingActivityByTag(const FName& SpeakerId, const FName& Tag) | FinalNative+1 flags | | 0x10 |
| ACyberneticCharacter* GetSpeakerForId(const FName& ID) | FinalNative+1 flags | | 0x10 |
| ACyberneticCharacter* GetSpeakerForConversationIdx(int32 Idx) | FinalNative+1 flags | | 0x10 |
| FConversationData GetConversationData() | FinalNative+1 flags | | 0x70 |
| void ContinueConversation() | NativeEvent+1 flags | | 0x00 |
| void BuildConversation(const FName& ID) | NativeEvent+1 flags | | 0x08 |
| void BeginConversation(ACyberneticCharacter* ConversationStarter, const FName& ID) | NativeEvent+1 flags | | 0x10 |