| void MotionMatch(UAnimInstance* AnimInstance, UPoseSearchDatabase* Database, const FPoseSearchQueryTrajectory& Trajectory, float TrajectorySpeedMultiplier, const FName& PoseHistoryName, const UAnimationAsset*& SelectedAnimation, const float& SelectedTime, const bool& bLoop, const bool& bIsMirrored, const FVector& BlendParameters, const float& SearchCost, UAnimationAsset* FutureAnimation, float FutureAnimationStartTime, float TimeToFutureAnimationStart, int32 DebugSessionUniqueIdentifier) | FinalNative+2 flags | | 0x74 |