Zdexby TheHolyOneZ
5,221 classes
Class

UMotionMatchingAnimNodeLibrary

: UBlueprintFunctionLibrary : UObject
/Script/PoseSearch.MotionMatchingAnimNodeLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/PoseSearch
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 6

SignatureFlagsNativeParams
void SetDatabaseToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, UPoseSearchDatabase* Database, bool bForceInterruptIfNew)FinalNative+2 flags0x19
void SetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, const TArray<UPoseSearchDatabase*>& Databases, bool bForceInterruptIfNew)FinalNative+2 flags0x21
void ResetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, bool bForceInterrupt)FinalNative+2 flags0x11
void ForceInterruptNextUpdate(FMotionMatchingAnimNodeReference& MotionMatchingNode)FinalNative+2 flags0x10
void ConvertToMotionMatchingNodePure(FAnimNodeReference& Node, FMotionMatchingAnimNodeReference& MotionMatchingNode, const bool& Result)FinalNative+2 flags0x21
FMotionMatchingAnimNodeReference ConvertToMotionMatchingNode(FAnimNodeReference& Node, const EAnimNodeReferenceConversionResult& Result)FinalNative+2 flags0x28