0x00x00B8
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x10 | padding / unreflected | |||
| 0x10 | AdditionalSourceTextures | TArray<UTexture*> | Protected+5 flags | — | |
| 0x10 | BakedSourceUV | FVector2D | Protected+5 flags | — | |
| 0x10 | BakedSourceDimension | FVector2D | Protected+5 flags | — | |
| 0x08 | BakedSourceTexture | UTexture2D* | Protected+5 flags | — | |
| 0x08 | DefaultMaterial | UMaterialInterface* | Protected+8 flags | — | |
| 0x08 | AlternateMaterial | UMaterialInterface* | Protected+8 flags | — | |
| 0x10 | Sockets | TArray<FPaperSpriteSocket> | Protected+3 flags | — | |
| 0x01 | SpriteCollisionDomain | ESpriteCollisionMode | Protected+6 flags | — | |
| 0x0091 | 0x03 | padding / unreflected | |||
| 0x04 | PixelsPerUnrealUnit | float | Protected+6 flags | — | |
| 0x08 | BodySetup | UBodySetup* | 6 flags | — | |
| 0x04 | AlternateMaterialSplitIndex | int32 | 5 flags | — | |
| 0x00A4 | 0x04 | padding / unreflected | |||
| 0x10 | BakedRenderData | TArray<FVector4> | 2 flags | — | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||