Zdexby TheHolyOneZ
5,221 classes
Class

UObjectPoolFunctionLibrary

: UBlueprintFunctionLibrary : UObject
/Script/ObjectPooler.ObjectPoolFunctionLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/ObjectPooler
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 12

SignatureFlagsNativeParams
void MarkActorNotInUse(APooledActor* InPooledActor)FinalNative+2 flags0x08
void MarkActorInUse(APooledActor* InPooledActor)FinalNative+2 flags0x08
bool IsActorInUse(APooledActor* InPooledActor)FinalNative+2 flags0x09
int32 GetUnactivePooledActorCount(UObject* WorldContext)FinalNative+2 flags0x0C
int32 GetPooledActorCount(UObject* WorldContext)FinalNative+2 flags0x0C
UObjectPoolBase* GetObjectPool(UObject* WorldContext, const FName& PoolName)FinalNative+2 flags0x18
int32 GetNumOfObjectPoolsInWorld(UObject* WorldContext)FinalNative+2 flags0x0C
TArray<UObjectPoolBase*> GetAllObjectPools(UObject* WorldContext)FinalNative+2 flags0x18
TArray<TSubclassOf<UObjectPoolBase>> GetAllObjectPoolClassesFromManager(const FName& ManagerName)FinalNative+2 flags0x18
int32 GetActivePooledActorCount(UObject* WorldContext)FinalNative+2 flags0x0C
bool DoesObjectPoolExist(const FName& PoolName)FinalNative+2 flags0x09
void DestroyAllObjectPools()FinalNative+2 flags0x00