| bool UnregisterClassInitStateDelegate(const TSoftClassPtr<AActor>& ActorClass, const FScriptDelegate& DelegateToRemove) | FinalNative+1 flags | | 0x39 |
| bool UnregisterActorInitStateDelegate(AActor* Actor, const FScriptDelegate& DelegateToRemove) | FinalNative+1 flags | | 0x19 |
| void SendExtensionEvent(AActor* Receiver, const FName& EventName, bool bOnlyInGameWorlds) | FinalNative+1 flags | | 0x11 |
| void RemoveReceiver(AActor* Receiver) | FinalNative+1 flags | | 0x08 |
| bool RegisterAndCallForClassInitState(const TSoftClassPtr<AActor>& ActorClass, const FName& FeatureName, const FGameplayTag& RequiredState, const FScriptDelegate& Delegate, bool bCallImmediately) | FinalNative+1 flags | | 0x4A |
| bool RegisterAndCallForActorInitState(AActor* Actor, const FName& FeatureName, const FGameplayTag& RequiredState, const FScriptDelegate& Delegate, bool bCallImmediately) | FinalNative+1 flags | | 0x2A |
| void AddReceiver(AActor* Receiver, bool bAddOnlyInGameWorlds) | FinalNative+1 flags | | 0x09 |