Class
UInterchangeStaticMeshFactoryNode
: UInterchangeMeshFactoryNode : UInterchangeFactoryBaseNode : UInterchangeBaseNode : UObject0x00x0398
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x02B0 | 0xE8 | unreflected bytes to end of UInterchangeStaticMeshFactoryNode | |||
Functions 31
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool SetCustomSupportFaceRemap(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool SetCustomSrcLightmapIndex(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomMinLightmapResolution(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomMaxLumenMeshCards(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomGenerateLightmapUVs(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool SetCustomGenerateDistanceFieldAsIfTwoSided(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool SetCustomDstLightmapIndex(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomDistanceFieldResolutionScale(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomDistanceFieldReplacementMesh(const FSoftObjectPath& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x22 | |
| bool SetCustomBuildScale3D(const FVector& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x1A | |
| bool SetCustomBuildReversedIndexBuffer(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool SetCustomBuildNanite(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool RemoveSocketUd(const FString& SocketUid) | FinalNative+1 flags | 0x11 | |
| void InitializeStaticMeshNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass) | FinalNative+1 flags | 0x30 | |
| void GetSocketUids(const TArray<FString>& OutSocketUids) | FinalNative+1 flags | 0x10 | |
| int32 GetSocketUidCount() | FinalNative+1 flags | 0x04 | |
| TSubclassOf<UObject> GetObjectClass() | NativePublic | 0x08 | |
| bool GetCustomSupportFaceRemap(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomSrcLightmapIndex(const int32& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomMinLightmapResolution(const int32& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomMaxLumenMeshCards(const int32& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomGenerateLightmapUVs(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomGenerateDistanceFieldAsIfTwoSided(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomDstLightmapIndex(const int32& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomDistanceFieldResolutionScale(const float& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomDistanceFieldReplacementMesh(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | 0x21 | |
| bool GetCustomBuildScale3D(const FVector& AttributeValue) | FinalNative+1 flags | 0x19 | |
| bool GetCustomBuildReversedIndexBuffer(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomBuildNanite(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool AddSocketUids(const TArray<FString>& InSocketUids) | FinalNative+1 flags | 0x11 | |
| bool AddSocketUid(const FString& SocketUid) | FinalNative+1 flags | 0x11 |