Struct FDamageEvent Path C++ Link /Script/Engine.DamageEvent 0x0010 (16 B) align 8 /Script/Engine 0x00x0010 Members 1 OffsetSizeNameTypeFlags0x00080x08DamageTypeClassTSubclassOf<UDamageType>5 flags Subclasses 2 FPointDamageEventFRadialDamageEvent Used by 9types with a member, parameter or interface of this type UBpGameplayHelperLibFCharacterDamageEventAdoorAGlassActorAPlayerCharacterUStunDamageATugOfWarButtonATugOfWarZoneAUnmannedVehicle // /Script/Engine.DamageEvent // size 0x0010 (16), align 8 struct FDamageEvent { public: TSubclassOf<UDamageType> DamageTypeClass; // 0x0008(0x08) ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic };