Class UCoverSystem : UTickableWorldSubsystem : UWorldSubsystem : USubsystem : UObject Path C++ Link /Script/DynamicCoverSystem.CoverSystem 0x00C8 (200 B) align 8 inherited 0x0040 vtable 0x6e901c8 /Script/DynamicCoverSystem 0x00x00C8 Members 0 Show inherited members OffsetSizeNameTypeFlagsDefault0x00400x88unreflected bytes to end of UCoverSystem Functions 3 SignatureFlagsNativeParamsbool ReleaseCover(const FVector& InCoverPoint)FinalNative+1 flags0x37776100x19bool OccupyCover(const FVector& InCoverPoint)FinalNative+1 flags0x37775700x19bool IsCoverPointOccupied(const FVector& InCoverLocation)FinalNative+1 flags0x37774d00x19 // /Script/DynamicCoverSystem.CoverSystem // size 0x00C8 (200), inherited 0x0040, align 8 class UCoverSystem : public UTickableWorldSubsystem { public: uint8 pad_0[0x88]; // 0x0040(0x88) bool ReleaseCover(const FVector& InCoverPoint); // 0x3777610 [Final Native Public] bool OccupyCover(const FVector& InCoverPoint); // 0x3777570 [Final Native Public] bool IsCoverPointOccupied(const FVector& InCoverLocation); // 0x37774d0 [Final Native Public] };