| 0x10 | OnActorRetrievedFromPool | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x10 | OnActorReturnedToPool | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x08 | OwningManagerName | FName | 7 flags | Default-0 |
| 0x08 | PoolName | FName | Protected+9 flags | Default |
| 0x04 | PoolSize | int32 | Protected+9 flags | 100 |
| 0x01 | ReuseSetting | EObjectPoolReuseSetting | Protected+9 flags | Reuse |
| 0x005D | 0x03 | padding / unreflected |
| 0x08 | ObjectClassToPool | TSubclassOf<APooledActor> | Protected+9 flags | nullptr |
| 0x01 | bFillPoolOnBeginPlay : 1bit 0 | bool | Protected+7 flags | true |
| 0x0069 | 0x01 | padding / unreflected |
| 0x08 | WarmUp | FObjectPoolWarmUpSetting | Protected+6 flags | {bEnabled=false, WarmUpAcross=2} |
| 0x0072 | 0x02 | padding / unreflected |
| 0x0C | PS4 | FPlatformPoolSettings | Protected+6 flags | {PoolSize=100, ActorMaxLifetime=0, ReuseSetting=Reuse, bRet… |
| 0x0C | PS5 | FPlatformPoolSettings | Protected+6 flags | {PoolSize=100, ActorMaxLifetime=0, ReuseSetting=Reuse, bRet… |
| 0x0C | XBoxOne | FPlatformPoolSettings | Protected+6 flags | {PoolSize=100, ActorMaxLifetime=0, ReuseSetting=Reuse, bRet… |
| 0x0C | XboxSeries | FPlatformPoolSettings | Protected+6 flags | {PoolSize=100, ActorMaxLifetime=0, ReuseSetting=Reuse, bRet… |
| 0x00A4 | 0x04 | padding / unreflected |
| 0x10 | PooledActors | TArray<APooledActor*> | Protected+4 flags | [] |