| void SetInterruptMode(FMotionMatchingAnimNodeReference& MotionMatchingNode, const EPoseSearchInterruptMode& InterruptMode) | FinalNative+2 flags | | 0x11 |
| void SetDatabaseToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, UPoseSearchDatabase* Database, const EPoseSearchInterruptMode& InterruptMode) | FinalNative+2 flags | | 0x19 |
| void SetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, const TArray<UPoseSearchDatabase*>& Databases, const EPoseSearchInterruptMode& InterruptMode) | FinalNative+2 flags | | 0x21 |
| void ResetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, const EPoseSearchInterruptMode& InterruptMode) | FinalNative+2 flags | | 0x11 |
| void OverrideMotionMatchingBlendSettings(FMotionMatchingAnimNodeReference& MotionMatchingNode, FMotionMatchingBlueprintBlendSettings& BlendSettings, const bool& bIsResultValid) | FinalNative+2 flags | | 0x29 |
| void GetMotionMatchingSearchResult(FMotionMatchingAnimNodeReference& MotionMatchingNode, FPoseSearchBlueprintResult& Result, const bool& bIsResultValid) | FinalNative+2 flags | | 0x89 |
| void GetMotionMatchingBlendSettings(FMotionMatchingAnimNodeReference& MotionMatchingNode, FMotionMatchingBlueprintBlendSettings& BlendSettings, const bool& bIsResultValid) | FinalNative+2 flags | | 0x29 |
| void ConvertToMotionMatchingNodePure(FAnimNodeReference& Node, FMotionMatchingAnimNodeReference& MotionMatchingNode, const bool& Result) | FinalNative+2 flags | | 0x21 |
| FMotionMatchingAnimNodeReference ConvertToMotionMatchingNode(FAnimNodeReference& Node, const EAnimNodeReferenceConversionResult& Result) | FinalNative+2 flags | | 0x28 |