0x00x0068
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from UPCGBlueprintBaseElement 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsCacheable | bool | 9 flags | false | |
| 0x01 | bComputeFullDataCrc | bool | 9 flags | false | |
| 0x01 | bRequiresGameThread | bool | 8 flags | true | |
| 0x002B | 0x05 | padding / unreflected | |||
| 0x10 | CustomInputPins | TArray<FPCGPinProperties> | 5 flags | [] | |
| 0x10 | CustomOutputPins | TArray<FPCGPinProperties> | 5 flags | [] | |
| 0x01 | bHasDefaultInPin | bool | 8 flags | true | |
| 0x01 | bHasDefaultOutPin | bool | 8 flags | true | |
| 0x01 | bHasDynamicPins | bool | 8 flags | false | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ProcessDynamicMesh(UDynamicMesh* InDynMesh, const TArray<FString>& OutTags) | EventPublic | 0x18 | |
| UPCGDynamicMeshData* CopyOrStealInputData(FPCGTaggedData& InTaggedData) | FinalNative+1 flags | 0x78 |