| bool OpenUserProfileOverlay(const FString& RequesteePlatformAccountId) | FinalNative+2 flags | | 0x11 |
| bool OpenPlatformInviteOverlay(ULocalPlayer* LocalPlayer) | FinalNative+2 flags | | 0x09 |
| bool KickPlayer(UObject* WorldContextObject, APlayerController* PlayerToKick, const FText& KickReason) | FinalNative+2 flags | | 0x21 |
| bool IsValidUniqueNetID(const FUniqueNetIdBP& UniqueNetId) | FinalNative+2 flags | | 0x02 |
| bool IsValidSession(FBlueprintSessionResult& SessionResult) | FinalNative+2 flags | | 0x121 |
| bool IsValid(FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x31 |
| void IsPlayerInSession(UObject* WorldContextObject, FUniqueNetIdRepl& PlayerToCheck, const bool& bIsInSession) | FinalNative+2 flags | | 0x39 |
| bool IsHost(UObject* WorldContextObject) | FinalNative+2 flags | | 0x09 |
| bool HasOnlineSubsystem(const FName& SubSystemName) | FinalNative+2 flags | | 0x09 |
| void GetUniqueNetIDFromPlayerState(APlayerState* PlayerState, FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x38 |
| void GetUniqueNetID(APlayerController* PlayerController, FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x38 |
| void GetUniqueBuildID(const FBlueprintSessionResult& SessionResult, const int32& UniqueBuildId) | FinalNative+2 flags | | 0x124 |
| void GetSessionSettings(UObject* WorldContextObject, const int32& NumConnections, const int32& NumPrivateConnections, const bool& bIsLAN, const bool& bIsDedicated, const bool& bAllowInvites, const bool& bAllowJoinInProgress, const bool& bIsAnticheatEnabled, const int32& BuildUniqueID, const USessionSettingsBP*& ExtraSettings, const EResultSwitchBP& Result) | FinalNative+2 flags | | 0x29 |
| void GetSessionPropertyString(const FBlueprintSessionResult& SessionResult, const FName& SettingName, const ESessionSettingSearchResultBP& SearchResult, const FString& SettingValue) | FinalNative+2 flags | | 0x140 |
| void GetSessionPropertyInt(const FBlueprintSessionResult& SessionResult, const FName& SettingName, const ESessionSettingSearchResultBP& SearchResult, const int32& SettingValue) | FinalNative+2 flags | | 0x130 |
| void GetSessionPropertyBool(const FBlueprintSessionResult& SessionResult, const FName& SettingName, const ESessionSettingSearchResultBP& SearchResult, const bool& SettingValue) | FinalNative+2 flags | | 0x12A |
| FString GetProductUserIdAsString(FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x40 |
| FString GetPlatformNameForPlayer(FUniqueNetIdRepl& Player) | FinalNative+2 flags | | 0x40 |
| FString GetPlatformNameForLocalPlayer() | FinalNative+2 flags | | 0x10 |
| FString GetPlatformIdAsString(FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x40 |
| FString GetPersonaName(FUniqueNetIdRepl& UniqueNetId) | FinalNative+2 flags | | 0x40 |
| void GetCurrentUniqueBuildID(const int32& UniqueBuildId) | FinalNative+2 flags | | 0x04 |
| void GetCurrentSessionID(UObject* WorldContextObject, FUniqueNetIdRepl& SessionId) | FinalNative+2 flags | | 0x38 |
| FName GetActiveSubsystem() | FinalNative+2 flags | | 0x08 |
| FName Get_SEARCH_LOBBIES() | FinalNative+2 flags | | 0x08 |
| bool EqualEqual_UNetIDUnetID(FUniqueNetIdRepl& A, FUniqueNetIdRepl& B) | FinalNative+2 flags | | 0x61 |