| UDynamicMesh* ApplySimplifyToVertexCount(UDynamicMesh* TargetMesh, int32 VertexCount, const FGeometryScriptSimplifyMeshOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* ApplySimplifyToTriangleCount(UDynamicMesh* TargetMesh, int32 TriangleCount, const FGeometryScriptSimplifyMeshOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* ApplySimplifyToTolerance(UDynamicMesh* TargetMesh, float Tolerance, const FGeometryScriptSimplifyMeshOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* ApplySimplifyToPolygroupTopology(UDynamicMesh* TargetMesh, const FGeometryScriptPolygroupSimplifyOptions& Options, const FGeometryScriptGroupLayer& GroupLayer, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* ApplySimplifyToPlanar(UDynamicMesh* TargetMesh, const FGeometryScriptPlanarSimplifyOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x20 |
| UDynamicMesh* ApplySimplifyToEdgeLength(UDynamicMesh* TargetMesh, double EdgeLength, const FGeometryScriptSimplifyMeshOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* ApplyEditorSimplifyToVertexCount(UDynamicMesh* TargetMesh, int32 VertexCount, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x20 |
| UDynamicMesh* ApplyEditorSimplifyToTriangleCount(UDynamicMesh* TargetMesh, int32 TriangleCount, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x20 |
| UDynamicMesh* ApplyClusterSimplifyToEdgeLength(UDynamicMesh* TargetMesh, double EdgeLength, const FGeometryScriptClusterSimplifyMeshOptions& Options, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x38 |