Zdexby TheHolyOneZ
6,829 classes
Class

UGeometryScriptLibrary_ListUtilityFunctions

: UBlueprintFunctionLibrary : UObject
/Script/GeometryScriptingCore.GeometryScriptLibrary_ListUtilityFunctions 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/GeometryScriptingCore
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 56

SignatureFlagsNativeParams
void SetVectorListItem(FGeometryScriptVectorList& VectorList, int32 Index, const FVector& NewValue, const bool& bIsValidIndex)FinalNative+2 flags0x31
void SetVectorListComponentsFromUVs(FGeometryScriptVectorList& VectorList, const FGeometryScriptUVList& UVList, int32 UToVectorComponent, int32 VToVectorComponent, const FVector& DefaultVector)FinalNative+2 flags0x40
void SetVectorListComponentFromScalars(FGeometryScriptVectorList& VectorList, const FGeometryScriptScalarList& ScalarList, int32 VectorComponent, const FVector& DefaultVector)FinalNative+2 flags0x40
void SetUVListItem(FGeometryScriptUVList& UVList, int32 Index, const FVector2D& NewUV, const bool& bIsValidIndex)FinalNative+2 flags0x29
void SetUVListComponentFromScalars(FGeometryScriptUVList& UVList, const FGeometryScriptScalarList& ScalarList, int32 UVComponent, const FVector2D& DefaultUV)FinalNative+2 flags0x38
void SetScalarListItem(FGeometryScriptScalarList& ScalarList, int32 Index, double NewValue, const bool& bIsValidIndex)FinalNative+2 flags0x21
void SetIndexListItem(FGeometryScriptIndexList& IndexList, int32 Index, int32 NewValue, const bool& bIsValidIndex)FinalNative+2 flags0x21
void SetColorListItem(FGeometryScriptColorList& ColorList, int32 Index, const FLinearColor& NewColor, const bool& bIsValidIndex)FinalNative+2 flags0x25
void SetColorListChannelsFromVectors(FGeometryScriptColorList& ColorList, const FGeometryScriptVectorList& VectorList, int32 XToChannelIndex, int32 YToChannelIndex, int32 ZToChannelIndex, const FLinearColor& DefaultColor)FinalNative+2 flags0x3C
void SetColorListChannelsFromUVs(FGeometryScriptColorList& ColorList, const FGeometryScriptUVList& UVList, int32 UToChannelIndex, int32 VToChannelIndex, const FLinearColor& DefaultColor)FinalNative+2 flags0x38
void SetColorListChannelFromScalars(FGeometryScriptColorList& ColorList, const FGeometryScriptScalarList& ScalarList, int32 ColorChannel, const FLinearColor& DefaultColor)FinalNative+2 flags0x34
int32 GetVectorListLength(const FGeometryScriptVectorList& VectorList)FinalNative+2 flags0x14
int32 GetVectorListLastIndex(const FGeometryScriptVectorList& VectorList)FinalNative+2 flags0x14
FVector GetVectorListItem(const FGeometryScriptVectorList& VectorList, int32 Index, const bool& bIsValidIndex)FinalNative+2 flags0x30
int32 GetUVListLength(const FGeometryScriptUVList& UVList)FinalNative+2 flags0x14
int32 GetUVListLastIndex(const FGeometryScriptUVList& UVList)FinalNative+2 flags0x14
FVector2D GetUVListItem(const FGeometryScriptUVList& UVList, int32 Index, const bool& bIsValidIndex)FinalNative+2 flags0x28
int32 GetTriangleListLength(const FGeometryScriptTriangleList& TriangleList)FinalNative+2 flags0x14
int32 GetTriangleListLastTriangle(const FGeometryScriptTriangleList& TriangleList)FinalNative+2 flags0x14
FIntVector GetTriangleListItem(const FGeometryScriptTriangleList& TriangleList, int32 Triangle, const bool& bIsValidTriangle)FinalNative+2 flags0x24
int32 GetScalarListLength(const FGeometryScriptScalarList& ScalarList)FinalNative+2 flags0x14
int32 GetScalarListLastIndex(const FGeometryScriptScalarList& ScalarList)FinalNative+2 flags0x14
double GetScalarListItem(const FGeometryScriptScalarList& ScalarList, int32 Index, const bool& bIsValidIndex)FinalNative+2 flags0x20
int32 GetIndexListLength(const FGeometryScriptIndexList& IndexList)FinalNative+2 flags0x1C
int32 GetIndexListLastIndex(const FGeometryScriptIndexList& IndexList)FinalNative+2 flags0x1C
int32 GetIndexListItem(const FGeometryScriptIndexList& IndexList, int32 Index, const bool& bIsValidIndex)FinalNative+2 flags0x24
int32 GetColorListLength(const FGeometryScriptColorList& ColorList)FinalNative+2 flags0x14
int32 GetColorListLastIndex(const FGeometryScriptColorList& ColorList)FinalNative+2 flags0x14
FLinearColor GetColorListItem(const FGeometryScriptColorList& ColorList, int32 Index, const bool& bIsValidIndex)FinalNative+2 flags0x28
void ExtractVectorListComponentsAsUVs(const FGeometryScriptVectorList& VectorList, FGeometryScriptUVList& UVList, int32 UComponentIndex, int32 VComponentIndex)FinalNative+2 flags0x28
void ExtractVectorListComponent(const FGeometryScriptVectorList& VectorList, FGeometryScriptScalarList& ScalarList, int32 ComponentIndex)FinalNative+2 flags0x24
void ExtractUVListComponent(const FGeometryScriptUVList& UVList, FGeometryScriptScalarList& ScalarList, int32 ComponentIndex)FinalNative+2 flags0x24
void ExtractColorListChannels(const FGeometryScriptColorList& ColorList, FGeometryScriptVectorList& VectorList, int32 XChannelIndex, int32 YChannelIndex, int32 ZChannelIndex)FinalNative+2 flags0x2C
void ExtractColorListChannel(const FGeometryScriptColorList& ColorList, FGeometryScriptScalarList& ScalarList, int32 ChannelIndex)FinalNative+2 flags0x24
void DuplicateVectorList(const FGeometryScriptVectorList& VectorList, FGeometryScriptVectorList& DuplicateList)FinalNative+2 flags0x20
void DuplicateUVList(const FGeometryScriptUVList& UVList, FGeometryScriptUVList& DuplicateList)FinalNative+2 flags0x20
void DuplicateScalarList(const FGeometryScriptScalarList& ScalarList, FGeometryScriptScalarList& DuplicateList)FinalNative+2 flags0x20
void DuplicateIndexList(const FGeometryScriptIndexList& IndexList, FGeometryScriptIndexList& DuplicateList)FinalNative+2 flags0x30
void DuplicateColorList(const FGeometryScriptColorList& ColorList, FGeometryScriptColorList& DuplicateList)FinalNative+2 flags0x20
void ConvertVectorListToArray(const FGeometryScriptVectorList& VectorList, const TArray<FVector>& VectorArray)FinalNative+2 flags0x20
void ConvertUVListToArray(const FGeometryScriptUVList& UVList, const TArray<FVector2D>& UVArray)FinalNative+2 flags0x20
void ConvertTriangleListToArray(const FGeometryScriptTriangleList& TriangleList, const TArray<FIntVector>& TriangleArray)FinalNative+2 flags0x20
void ConvertScalarListToArray(const FGeometryScriptScalarList& ScalarList, const TArray<double>& ScalarArray)FinalNative+2 flags0x20
void ConvertIndexListToArray(const FGeometryScriptIndexList& IndexList, const TArray<int32>& IndexArray)FinalNative+2 flags0x28
void ConvertColorListToArray(const FGeometryScriptColorList& ColorList, const TArray<FLinearColor>& ColorArray)FinalNative+2 flags0x20
void ConvertArrayToVectorList(const TArray<FVector>& VectorArray, FGeometryScriptVectorList& VectorList)FinalNative+2 flags0x20
void ConvertArrayToUVList(const TArray<FVector2D>& UVArray, FGeometryScriptUVList& UVList)FinalNative+2 flags0x20
void ConvertArrayToTriangleList(const TArray<FIntVector>& TriangleArray, FGeometryScriptTriangleList& TriangleList)FinalNative+2 flags0x20
void ConvertArrayToScalarList(const TArray<double>& VectorArray, FGeometryScriptScalarList& ScalarList)FinalNative+2 flags0x20
void ConvertArrayToIndexList(const TArray<int32>& IndexArray, FGeometryScriptIndexList& IndexList, const EGeometryScriptIndexType& IndexType)FinalNative+2 flags0x29
void ConvertArrayToColorList(const TArray<FLinearColor>& ColorArray, FGeometryScriptColorList& ColorList)FinalNative+2 flags0x20
void ClearVectorList(FGeometryScriptVectorList& VectorList, const FVector& ClearValue)FinalNative+2 flags0x28
void ClearUVList(FGeometryScriptUVList& UVList, const FVector2D& ClearUV)FinalNative+2 flags0x20
void ClearScalarList(FGeometryScriptScalarList& ScalarList, double ClearValue)FinalNative+2 flags0x18
void ClearIndexList(FGeometryScriptIndexList& IndexList, int32 ClearValue)FinalNative+2 flags0x1C
void ClearColorList(FGeometryScriptColorList& ColorList, const FLinearColor& ClearColor)FinalNative+2 flags0x20