| 0x10 | ReferenceSkeletalMeshesData | TArray<FMutableRefSkeletalMeshData> | 2 flags | [] |
| 0x10 | Skeletons | TArray<TSoftObjectPtr<USkeleton>> | 3 flags | [] |
| 0x10 | Materials | TArray<TSoftObjectPtr<UMaterialInterface>> | 3 flags | [] |
| 0x10 | PassThroughTextures | TArray<TSoftObjectPtr<UTexture>> | 3 flags | [] |
| 0x10 | PassThroughMeshes | TArray<TSoftObjectPtr<UStreamableRenderAsset>> | 3 flags | [] |
| 0x10 | PhysicsAssets | TArray<TSoftObjectPtr<UPhysicsAsset>> | 3 flags | [] |
| 0x10 | AnimBPs | TArray<TSoftClassPtr<UAnimInstance>> | 3 flags | [] |
| 0x10 | AnimBpOverridePhysiscAssetsInfo | TArray<FAnimBpOverridePhysicsAssetsInfo> | 2 flags | [] |
| 0x10 | MaterialSlotNames | TArray<FName> | 2 flags | [] |
| 0x50 | BoneNamesMap | TMap<FString, uint32> | 1 flags | <TMap> |
| 0x50 | Sockets | TMap<uint32, FMutableRefSocket> | 1 flags | <TMap> |
| 0x10 | SkinWeightProfilesInfo | TArray<FMutableSkinWeightProfileInfo> | 2 flags | [] |
| 0x10 | ImageProperties | TArray<FMutableModelImageProperties> | 2 flags | [] |
| 0x50 | MeshMetadata | TMap<uint32, FMutableMeshMetadata> | 1 flags | <TMap> |
| 0x50 | SurfaceMetadata | TMap<uint32, FMutableSurfaceMetadata> | 1 flags | <TMap> |
| 0x50 | ParameterUIDataMap | TMap<FString, FMutableParameterData> | 1 flags | <TMap> |
| 0x50 | StateUIDataMap | TMap<FString, FMutableStateData> | 1 flags | <TMap> |
| 0x10 | ClothSharedConfigsData | TArray<FCustomizableObjectClothConfigData> | 2 flags | [] |
| 0x10 | ClothingAssetsData | TArray<FCustomizableObjectClothingAssetData> | 2 flags | [] |
| 0x01 | bAllowClothingPhysicsEditsPropagation | bool | 5 flags | true |
| 0x02D9 | 0x07 | padding / unreflected |
| 0x10 | StreamedResourceData | TArray<FCustomizableObjectStreamedResourceData> | 2 flags | [] |
| 0x10 | AlwaysLoadedExtensionData | TArray<FCustomizableObjectResourceData> | 2 flags | [] |
| 0x10 | StreamedExtensionData | TArray<FCustomizableObjectStreamedResourceData> | 2 flags | [] |
| 0x50 | NumLODsAvailable | TMap<FName, uint8> | 1 flags | <TMap> |
| 0x50 | NumLODsToStream | TMap<FName, uint8> | 1 flags | <TMap> |
| 0x50 | FirstLODAvailable | TMap<FName, uint8> | 1 flags | <TMap> |
| 0x10 | ComponentNamesPerObjectComponent | TArray<FName> | 2 flags | [] |
| 0x50 | MinLODPerComponent | TMap<FName, FPerPlatformInt> | 1 flags | <TMap> |
| 0x50 | MinQualityLevelLODPerComponent | TMap<FName, FPerQualityLevelInt> | 1 flags | <TMap> |
| 0x50 | TextureParameterDefaultValues | TMap<FName, UTexture*> | 3 flags | <TMap> |
| 0x50 | SkeletalMeshParameterDefaultValues | TMap<FName, USkeletalMesh*> | 3 flags | <TMap> |
| 0x50 | MaterialParameterDefaultValues | TMap<FName, UMaterialInterface*> | 3 flags | <TMap> |
| 0x10 | ReleaseVersion | FString | 3 flags | "" |
| 0x04 | CodeVersion | int32 | 5 flags | 0 |
| 0x05B4 | 0x04 | unreflected bytes to end of UModelResources |