Zdexby TheHolyOneZ
6,829 classes
Class

UCustomizableObjectSkeletalMesh

: USkeletalMesh : USkinnedAsset : UStreamableRenderAsset : UObject
/Script/CustomizableObject.CustomizableObjectSkeletalMesh 0x05E8 (1,512 B) align 8 inherited 0x0518 vtable /Script/CustomizableObject
0x00x05E8

Members 0

OffsetSizeNameTypeFlagsDefault
0x05180xD0unreflected bytes to end of UCustomizableObjectSkeletalMesh
Inherited from USkeletalMesh 35
OffsetSizeNameTypeFlagsDefault
0x10SourceModelsTArray<FSkeletalMeshSourceModel>4 flags[]
0x01100x08padding / unreflected
0x08SkeletonUSkeleton*10 flagsnullptr
0x38ImportedBoundsFBoxSphereBoundsTransient+5 flags{Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR…
0x38ExtendedBoundsFBoxSphereBoundsTransient+5 flags{Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR…
0x18PositiveBoundsExtensionFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x18NegativeBoundsExtensionFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x10MaterialsTArray<FSkeletalMaterial>Transient+5 flags[]
0x01D00x50padding / unreflected
0x68MinQualityLevelLODFPerQualityLevelInt2 flags{Default=0, PerQuality=<TMap>}
0x04MinLODFPerPlatformInt3 flags{Default=0}
0x01DisableBelowMinLodStrippingFPerPlatformBool3 flags{Default=false}
0x01bUseFullPrecisionUVs : 1bit 0boolDeprecated+3 flagsfalse
0x01bUseHighPrecisionTangentBasis : 1bit 1boolDeprecated+3 flagsfalse
0x01bHasVertexColors : 1bit 2bool3 flagsfalse
0x01bEnablePerPolyCollision : 1bit 4bool4 flagsfalse
0x028E0x02padding / unreflected
0x08BodySetupUBodySetup*Transient+6 flagsnullptr
0x08PhysicsAssetUPhysicsAsset*10 flagsnullptr
0x08ShadowPhysicsAssetUPhysicsAsset*10 flagsnullptr
0x10NodeMappingDataTArray<UNodeMappingContainer*>8 flags[]
0x01bSupportRayTracing : 1bit 0bool4 flagstrue
0x02B90x03padding / unreflected
0x04RayTracingMinLODint326 flags0
0x01ClothLODBiasModeEClothLODBiasMode6 flagsMappingsToSameLOD
0x02C10x07padding / unreflected
0x10MorphTargetsTArray<UMorphTarget*>5 flags[]
0x02D80x180padding / unreflected
0x08PostProcessAnimBlueprintTSubclassOf<UAnimInstance>8 flagsnullptr
0x04PostProcessAnimBPLODThresholdint326 flags-1
0x04640x04padding / unreflected
0x10MeshClothingAssetsTArray<UClothingAssetBase*>7 flags[]
0x30SamplingInfoFSkeletalMeshSamplingInfoProtected+2 flags{Regions=[], BuiltData={WholeMeshBuiltData=[], RegionBuiltD…
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x10SocketsTArray<USkeletalMeshSocket*>4 flags[]
0x04C80x10padding / unreflected
0x10SkinWeightProfilesTArray<FSkinWeightProfileInfo>Protected+4 flags[]
0x08DefaultMeshDeformerUMeshDeformer*Protected+9 flagsnullptr
0x08TargetMeshDeformersUMeshDeformerCollection*Protected+9 flagsnullptr
0x08OverlayMaterialUMaterialInterface*Protected+9 flagsnullptr
0x04OverlayMaterialMaxDrawDistancefloatProtected+8 flags0
0x01ForwardAxisEAxisProtected+9 flagsY
0x05050x03padding / unreflected
0x10LODInfoTArray<FSkeletalMeshLODInfo>Deprecated+2 flags[]
Inherited from UStreamableRenderAsset 11
OffsetSizeNameTypeFlagsDefault
0x08ForceMipLevelsToBeResidentTimestampdoubleTransientProtected+5 flags0
0x04NumCinematicMipLevelsint328 flags0
0x004C0x04padding / unreflected
0x68NoRefStreamingLODBiasFPerQualityLevelIntProtected+1 flags{Default=-1, PerQuality=<TMap>}
0x04StreamingIndexint32TransientProtected+7 flags-1
0x00BC0x14padding / unreflected
0x01NeverStream : 1bit 0bool7 flagsfalse
0x01bGlobalForceMipLevelsToBeResident : 1bit 1bool7 flagsfalse
0x01bHasStreamingUpdatePending : 1bit 2boolTransient+4 flagsfalse
0x01bForceMiplevelsToBeResident : 1bit 3boolTransient+3 flagsfalse
0x01bIgnoreStreamingMipBias : 1bit 4boolTransient+3 flagsfalse
0x01bMarkAsEditorStreamingPool : 1bit 5boolTransient+3 flagsfalse
0x01bUseCinematicMipLevels : 1bit 6boolTransientProtected+3 flagsfalse

Functions 0

SignatureFlagsNativeParams
No reflected functions.