| bool IsCurrentAssetLooping(FBlendStackAnimNodeReference& BlendStackNode) | FinalNative+2 flags | | 0x11 |
| bool GetCurrentBlendStackAnimIsActive(FAnimNodeReference& Node) | FinalNative+2 flags | | 0x11 |
| float GetCurrentBlendStackAnimAssetTime(FAnimNodeReference& Node) | FinalNative+2 flags | | 0x14 |
| UMirrorDataTable* GetCurrentBlendStackAnimAssetMirrorTable(FAnimNodeReference& Node) | FinalNative+2 flags | | 0x18 |
| bool GetCurrentBlendStackAnimAssetMirrored(FAnimNodeReference& Node) | FinalNative+2 flags | | 0x11 |
| UAnimationAsset* GetCurrentBlendStackAnimAsset(FAnimNodeReference& Node) | FinalNative+2 flags | | 0x18 |
| float GetCurrentAssetTimeRemaining(FBlendStackAnimNodeReference& BlendStackNode) | FinalNative+2 flags | | 0x14 |
| float GetCurrentAssetTime(FBlendStackAnimNodeReference& BlendStackNode) | FinalNative+2 flags | | 0x14 |
| UAnimationAsset* GetCurrentAsset(FBlendStackAnimNodeReference& BlendStackNode) | FinalNative+2 flags | | 0x18 |
| void ForceBlendNextUpdate(FBlendStackAnimNodeReference& BlendStackNode) | FinalNative+2 flags | | 0x10 |
| void ConvertToBlendStackNodePure(FAnimNodeReference& Node, FBlendStackAnimNodeReference& BlendStackNode, const bool& Result) | FinalNative+2 flags | | 0x21 |
| FBlendStackAnimNodeReference ConvertToBlendStackNode(FAnimNodeReference& Node, const EAnimNodeReferenceConversionResult& Result) | FinalNative+2 flags | | 0x28 |
| void BlendToWithSettings(FAnimUpdateContext& Context, FBlendStackAnimNodeReference& BlendStackNode, UAnimationAsset* AnimationAsset, float AnimationTime, bool bLoop, bool bMirrored, float BlendTime, UBlendProfile* BlendProfile, const EAlphaBlendOption& BlendOption, bool bInertialBlend, const FVector& BlendParameters, float WantedPlayRate, float ActivationDelay) | FinalNative+2 flags | | 0x68 |
| void BlendTo(FAnimUpdateContext& Context, FBlendStackAnimNodeReference& BlendStackNode, UAnimationAsset* AnimationAsset, float AnimationTime, bool bLoop, bool bMirrored, float BlendTime, const FVector& BlendParameters, float WantedPlayRate, float ActivationDelay) | FinalNative+2 flags | | 0x58 |