| float GetFloat(int32 Value, int32 Seed) | FinalNative+2 flags | | 0x0C |
| double GetDouble(int32 Value, int32 Seed) | FinalNative+2 flags | | 0x10 |
| int32 Get4DNoise(int32 PosX, int32 PosY, int32 PosZ, int32 posW, int32 Seed) | FinalNative+2 flags | | 0x18 |
| int32 Get3DPointNoise(const FIntVector& V, int32 Seed) | FinalNative+2 flags | | 0x14 |
| int32 Get3DNoise(int32 PosX, int32 PosY, int32 PosZ, int32 Seed) | FinalNative+2 flags | | 0x14 |
| int32 Get2DPointNoise(const FIntPoint& Point, int32 Seed) | FinalNative+2 flags | | 0x10 |
| int32 Get2DNoise(int32 PosX, int32 PosY, int32 Seed) | FinalNative+2 flags | | 0x10 |
| int32 Get1DNoise(int32 Value, int32 Seed) | FinalNative+2 flags | | 0x0C |