Zdexby TheHolyOneZ
6,829 classes
Class

ULevel4LitChunk

: ULevel4SectorChunk : ULevel4Chunk : UBETChunkBase : UObject
/Script/BETGame.Level4LitChunk 0x03D0 (976 B) align 8 inherited 0x03C8 vtable /Script/BETGame
0x00x03D0

Members 0

OffsetSizeNameTypeFlagsDefault
0x03C80x08unreflected bytes to end of ULevel4LitChunk
Inherited from UBETChunkBase 8
OffsetSizeNameTypeFlagsDefault
0x08SceneRootUSceneComponent*6 flagsnullptr
0x00500x240padding / unreflected
0x04ClutterSpawnChanceint327 flags20
0x02940x04padding / unreflected
0x20RoomTypeTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x02B80x10padding / unreflected
0x08ChunkManagerABETChunkManagerBase*Protected+4 flagsnullptr
0x02D00x40padding / unreflected
0x10LightComponentsTArray<UBETLightComponent*>Protected+6 flags[]
0x0CChunkSizeFIntVectorProtected+7 flags{X=0, Y=0, Z=0}
0x0CChunkOriginFIntVectorProtected+7 flags{X=0, Y=0, Z=0}
0x18ChunkRotationFRotatorProtected+6 flags{Pitch=0, Yaw=0, Roll=0}

Functions 3

SignatureFlagsNativeParams
void OnPowerRestored(const FGameplayTag& EventTag, FChunkManagerEventData& EventData)FinalNative+1 flags0x20
void OnPowerLost(const FGameplayTag& EventTag, FChunkManagerEventData& EventData)FinalNative+1 flags0x20
void OnLightSwitchStateUpdated(const FGameplayTag& EventTag, FLightSwitchEvent& LightSwitchEvent)FinalNative+1 flags0x1C

Subclasses 2