| void ToggleVoiceInput(bool bEnable) | FinalNative+1 flags | | 0x01 |
| void StopVoiceChannelBroadcast(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| void StartVoiceChannelBroadcast(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| void SetPlayerVolume(const FString& PlayerName, float Volume) | FinalNative+1 flags | | 0x14 |
| void LeaveVoiceChannel(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| float GetPlayerVolume(const FString& PlayerName) | FinalNative+1 flags | | 0x14 |
| void EnterVoiceChannel(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| void EnableVoiceChannelReceive(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| void DisableVoiceChannelReceive(const FString& ChannelName) | FinalNative+1 flags | | 0x10 |
| void ApplyAudioSettings() | FinalNative+1 flags | | 0x00 |