| bool TryGetSessionIntSetting(const FName& SettingName, const int64& OutValue) | FinalNative+1 flags | | 0x11 |
| bool TryGetAuthoritativeLobbyCode(const FString& OutLobbyCode) | FinalNative+1 flags | | 0x11 |
| bool TryGetActiveSessionPopulation(const int32& OutCurrentPlayers, const int32& OutMaxPlayers) | FinalNative+1 flags | | 0x09 |
| bool TryGetActiveLobbySnapshot(FBETActiveLobbySnapshot& OutSnapshot) | FinalNative+1 flags | | 0x59 |
| bool ShowPlatformInviteUI(ULocalPlayer* LocalPlayer) | FinalNative+1 flags | | 0x09 |
| bool SendSessionInvite(APlayerController* PlayerController, const FString& TargetUserId) | FinalNative+1 flags | | 0x19 |
| bool IsOwningPlayerHost(APlayerController* PlayerController) | FinalNative+1 flags | | 0x09 |
| bool HasActiveSession() | FinalNative+1 flags | | 0x01 |
| void HandleHostSessionSucceeded() | FinalNative+1 flags | | 0x00 |
| void HandleHostSessionFailed() | FinalNative+1 flags | | 0x00 |
| FString GetLocalUserIdString(APlayerController* PlayerController) | FinalNative+1 flags | | 0x18 |
| FString GetLocalPlayerDisplayName(APlayerController* PlayerController) | FinalNative+1 flags | | 0x18 |
| FString GetLocalPlatformName() | FinalNative+1 flags | | 0x10 |
| FString GetActiveSessionIdString() | FinalNative+1 flags | | 0x10 |