| bool VerifyCrossplayJoinability(bool bIsSessionCrossplay, FBlueprintSessionResult& Session) | NativeEvent+1 flags | | 0x129 |
| void TryJoinSession(FBlueprintSessionResult& Session, const EJoinSource& Source, bool bTravelToSession) | FinalNative+1 flags | | 0x122 |
| void StartLobbySearchByType(int32 MinSlotsAvailable, const ELobbySearchType& Type, const FString& LobbyCode) | NativeEvent+1 flags | | 0x18 |
| void RetryLoginHost(const FScriptDelegate& OnCompleted) | NativeEvent+1 flags | | 0x10 |
| bool ResolveFinalCrossplaySetting() | NativeEvent+1 flags | | 0x01 |
| void PrintDebugSessionInfo(FBlueprintSessionResult& Session) | NativeEvent+1 flags | | 0x120 |
| void OnCrossPlayErrorCompleted(bool bHasPrivilege) | FinalNative+1 flags | | 0x01 |
| void OnAutoLoginTimedOut() | FinalNative+1 flags | | 0x00 |
| void OnAutoLoginFailed() | FinalNative+1 flags | | 0x00 |
| void OnAutoLoginCompleted() | FinalNative+1 flags | | 0x00 |
| void HandleSessionLobbySearchCompleted(bool bSuccess, const TArray<FBETJoinableLobbyEntry>& Sessions) | FinalNative+1 flags | | 0x18 |
| void HandleSessionJoinCompleted(bool bSuccess) | FinalNative+1 flags | | 0x01 |
| TArray<FString> GetBlocklistPUIDS() | NativeEvent+1 flags | | 0x10 |
| void EnsureOnlineAccess() | NativeEvent+1 flags | | 0x00 |
| int32 CompareSemanticVersions(const FString& VersionA, const FString& VersionB) | FinalNative+1 flags | | 0x24 |
| bool CheckVersionCompatibility(FBlueprintSessionResult& Session, const FString& OutFailureReason) | FinalNative+1 flags | | 0x131 |
| bool CheckOnboardingCompletion(const FString& OutFailureReason) | FinalNative+1 flags | | 0x11 |
| bool CheckForPurgatory(FBlueprintSessionResult& Session) | NativeEvent+1 flags | | 0x121 |
| void CheckCanPlayMultiplayer_OnCheckCanPlayOnlineComplete(bool bHasPrivilege) | FinalNative+1 flags | | 0x01 |
| void CheckCanPlayMultiplayer_OnCheckCanCrossplayComplete(bool bHasPrivilege) | FinalNative+1 flags | | 0x01 |
| void CheckCanPlayMultiplayer(const EBETLobbyFlowEntryIntent& EntryIntent) | NativeEvent+1 flags | | 0x01 |
| void CancelActiveLobbySearch() | FinalNative+1 flags | | 0x00 |
| void BroadcastEnsureOnlineAccessResolved(const EBETOnlineAccessResult& Result) | NativeEvent+1 flags | | 0x01 |
| void BroadcastEnsureOnlineAccessCompleted(bool bSuccess) | NativeEvent+1 flags | | 0x01 |
| void BroadcastCheckCanPlayMultiplayer_OnDone(bool bSuccess) | NativeEvent+1 flags | | 0x01 |
| void AcceptInvite(const FBlueprintSessionResult& Session) | NativeEvent+1 flags | | 0x120 |