Zdexby TheHolyOneZ
6,829 classes
Class

UBETLibrary

: UBlueprintFunctionLibrary : UObject
/Script/BETGame.BETLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/BETGame
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
bool ToggleVirtualCursor(UWidget* WidgetRef, bool bVirtualCursorOn, bool bUseCursorRadius, ULocalPlayer* LocalPlayer)FinalNative+2 flags0x19
AActor* SpawnSimpleActor(ABETChunkManagerBase* ChunkManager, TSubclassOf<AActor> ActorClass, FTransform& Transform, const FName& NameSuffix)FinalNative+2 flags0x80
void SetGameFeatureActive(const FString& Name, bool bNewActive)FinalNative+2 flags0x11
bool IsRunningUnderProton()FinalNative+2 flags0x01
FString GetGameVersion(bool bIncludeChangelist)FinalNative+2 flags0x18
FString GetCurrentLanguageCode()FinalNative+2 flags0x10
ConsoleType GetConsoleTypeEnum()FinalNative+2 flags0x01
void GetConsoleType(const ConsoleType& Result)FinalNative+2 flags0x01
TOptional<?> FindSafeSpawnLocationInLookDirection(ACharacter* Character, double Distance, const ECollisionChannel& TraceChannel)FinalNative+2 flags0x38