| FGameplayTagContainer ToGameplayTagContainer(FGameplayTagStackContainer& Container) | FinalNative+2 flags | | 0x198 |
| void SetStackCount(FGameplayTagStackContainer& Container, const FGameplayTag& Tag, int32 Count) | FinalNative+2 flags | | 0x184 |
| void RemoveStack(FGameplayTagStackContainer& Container, const FGameplayTag& Tag, int32 Count) | FinalNative+2 flags | | 0x184 |
| bool HasTag(FGameplayTagStackContainer& Container, const FGameplayTag& Tag) | FinalNative+2 flags | | 0x181 |
| int32 GetStackCount(FGameplayTagStackContainer& Container, const FGameplayTag& Tag) | FinalNative+2 flags | | 0x184 |
| void AddStack(FGameplayTagStackContainer& Container, const FGameplayTag& Tag, int32 Count) | FinalNative+2 flags | | 0x184 |