| 0x28 | DownImmunityGameplayEffect | TSoftClassPtr<UGameplayEffect> | 6 flags | <SoftClassProperty> |
| 0x28 | DynamicTagGameplayEffect | TSoftClassPtr<UGameplayEffect> | 6 flags | <SoftClassProperty> |
| 0x28 | DownGameplayEffect | TSoftClassPtr<UGameplayEffect> | 6 flags | <SoftClassProperty> |
| 0x10 | LevelDefinitions | TArray<FBETLevelDefinitionEntry> | 6 flags | [] |
| 0x10 | LevelDisplayDefinitions | TArray<FBETLevelDisplayDefinition> | 6 flags | [] |
| 0x50 | LevelDisplayNamesByTag | TMap<FGameplayTag, FText> | Transient+2 flags | <TMap> |
| 0x50 | LevelDefinitionPathsByTag | TMap<FGameplayTag, FSoftObjectPath> | Transient+2 flags | <TMap> |
| 0x50 | LevelExitTagsByTag | TMap<FGameplayTag, FGameplayTagContainer> | Transient+2 flags | <TMap> |
| 0x50 | LevelTagsByMapPackageName | TMap<FName, FGameplayTag> | Transient+2 flags | <TMap> |