0x00x03E8
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Summary | UBETTextBase_C* | 10 flags | nullptr | |
| 0x08 | Name | UBETTextBase_C* | 10 flags | nullptr | |
| 0x08 | HeaderCover | UImage* | 10 flags | nullptr | |
| 0x08 | DetailsContainer | UVerticalBox* | 10 flags | nullptr | |
| 0x08 | ContainerCover | UImage* | 10 flags | nullptr | |
| 0x08 | Button | UBETButtonBase_C* | 10 flags | nullptr | |
| 0x08 | BlueBack_2 | UImage* | 10 flags | nullptr | |
| 0x08 | BlueBack | UImage* | 10 flags | nullptr | |
| 0x50 | DifficultyRef | FBETDifficulty | 3 flags | {Name=<FText>, Summary=<FText>, Details=[], Modifiers={Game… | |
| 0x08 | DifficultyTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | Parent | UUserWidget* | 7 flags | nullptr | |
| 0x08 | DeselectOpacity | double | 7 flags | 1 | |
| 0x08 | HoveredOpacity | double | 6 flags | 0.7 | |
| 0x08 | HoveredSelectedOpacity | double | 6 flags | 0 |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01F4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x024D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0288 | 0x18 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02C9 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02E1 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x02F4 | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | bWrappedByComponent : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DF | 0x01 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetDifficultyStyling()Script17 statements · 369 bytes of bytecode0x0000K2Node_DynamicCast_AsBPI_Difficulty_Select = Cast<BPI_DifficultySelect_C>(Parent);0x0024K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Difficulty_Select);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_013C;0x004FK2Node_DynamicCast_AsBPI_Difficulty_Select.GetSelectedDifficulty(CallFunc_GetSelectedDifficulty_Difficulty);0x007DLabel_007D:0x007DTemp_byte_Variable = 2;0x0091Temp_byte_Variable_1 = 4;0x00A5CallFunc_EqualEqual_GameplayTag_ReturnValue = EqualEqual_GameplayTag(CallFunc_GetSelectedDifficulty_Difficulty, DifficultyTag);0x00CBTemp_bool_Variable = CallFunc_EqualEqual_GameplayTag_ReturnValue;0x00DEContainerCover.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0137goto Label_016E;0x013CLabel_013C:0x013CCallFunc_GetSelectedDifficulty_Difficulty = GameplayTag{FName(None)};0x0169goto Label_007D;0x016ELabel_016E:0x016Ereturn;0x0170// end of script | Public | 0x00 | |
FSlateColor Get_Name_ColorAndOpacity()Script9 statements · 323 bytes of bytecode0x0000K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0f, 0f, 0.490196f, 1f};0x003DK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x005AK2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0097K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x00B4CallFunc_IsVisible_ReturnValue = BlueBack.IsVisible();0x00DETemp_bool_Variable = CallFunc_IsVisible_ReturnValue;0x00F1ReturnValue = Switch(Temp_bool_Variable, false => K2Node_MakeStruct_SlateColor_1, true => K2Node_MakeStruct_SlateColor, default => K2Node_Select_Default);0x0138return ReturnValue;0x0142// end of script | Public | 0x14 | |
void SetDifficulty()Script7 statements · 128 bytes of bytecode0x0000K2Node_DynamicCast_AsBPI_Difficulty_Select = Cast<BPI_DifficultySelect_C>(Parent);0x0024K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Difficulty_Select);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_007D;0x004FK2Node_DynamicCast_AsBPI_Difficulty_Select.SetSelectedDifficulty(DifficultyTag);0x007DLabel_007D:0x007Dreturn;0x007F// end of script | Public | 0x00 | |
FText GetDiffDescription()Script3 statements · 31 bytes of bytecode0x0000ReturnValue = FText();0x0014return ReturnValue;0x001E// end of script | Public | 0x10 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_DifficultyCard(577);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__WBP_DifficultyCard_BETButtonBase_C_539_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_DifficultyCard(690);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__WBP_DifficultyCard_Button_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_DifficultyCard(812);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__WBP_DifficultyCard_Button_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_DifficultyCard(948);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_WBP_DifficultyCard(int32 EntryPoint)Script48 statements · 1,120 bytes of bytecode0x0000PushFlow(Label_045D);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_010A);0x0014CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x002CCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Lobby/CreateGame/Saves/WBP_Difficulty_Detail_Bullet.WBP_Difficulty_Detail_Bullet_C, CallFunc_GetOwningPlayer_ReturnValue);0x0069/Script/Engine.Default__KismetArrayLibrary.Array_Get(DifficultyRef.Details, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00ADSetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Detail), CallFunc_Array_Get_Item);0x00D6CallFunc_AddChild_ReturnValue = DetailsContainer.AddChild(CallFunc_Create_ReturnValue);0x0109PopFlow();0x010ALabel_010A:0x010ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0134Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x014FLabel_014F:0x014FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DifficultyRef.Details);0x0193CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01B9if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x01C3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01DEgoto Label_000F;0x01E3Label_01E3:0x01E3ContainerCover.SetOpacity(0f);0x0208PopFlow();0x0209Label_0209:0x0209Temp_int_Array_Index_Variable = 0;0x0220goto Label_014F;0x0225Label_0225:0x0225Temp_int_Loop_Counter_Variable = 0;0x023Cgoto Label_0209;0x0241Name.SetText(DifficultyRef.Name);0x0277Summary.SetText(DifficultyRef.Summary);0x02ADgoto Label_0225;0x02B2K2Node_DynamicCast_AsBPI_Difficulty_Select = Cast<BPI_DifficultySelect_C>(Parent);0x02D6K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Difficulty_Select);0x02F3if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02FDK2Node_DynamicCast_AsBPI_Difficulty_Select.SetSelectedDifficulty(DifficultyTag);0x032BPopFlow();0x032CK2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0369K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x0386BlueBack.SetBrushTintColor(K2Node_MakeStruct_SlateColor_1);0x03AFgoto Label_01E3;0x03B4K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.679543f, 0.679543f, 0.679543f, 1f};0x03F1K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x040EBlueBack.SetBrushTintColor(K2Node_MakeStruct_SlateColor);0x0437ContainerCover.SetOpacity(0.8f);0x045CPopFlow();0x045DLabel_045D:0x045Dreturn;0x045F// end of script | Final | 0x04 |