Zdexby TheHolyOneZ
6,829 classes
/Game/UI/HUD/BP_SpectateHudWidget.BP_SpectateHudWidget_C 0x0530 (1,328 B) align 8 inherited 0x04C8 15 scripted vtable /Game/UI/HUD/BP_SpectateHudWidget
0x00x0530

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WBP_SpectatorListUWBP_SpectatorList_C*10 flagsnullptr
0x08WBP_SpectatingObjectivesView_466UWBP_SpectatingObjectivesView_C*10 flagsnullptr
0x08SwitcherUCommonActivatableWidgetSwitcher*10 flagsnullptr
0x08RIGHTPLAYERUButton*10 flagsnullptr
0x08PanelUCanvasPanel*10 flagsnullptr
0x08LEFTPLAYERUButton*10 flagsnullptr
0x08FocusRetainerUButton*10 flagsnullptr
0x08BPW_ExitMenuUBPW_ExitMenu_C*10 flagsnullptr
0x08BP_VHSTimeWidgetUBP_VHSTimeWidget_C*10 flagsnullptr
0x08BP_SettingsUBP_Settings_C*10 flagsnullptr
0x08BETShiftRightUBETInputButton_C*10 flagsnullptr
0x08BETShiftLeftUBETInputButton_C*10 flagsnullptr
Inherited from USpectateHUDWidget 1
OffsetSizeNameTypeFlagsDefault
0x08ViewingPlayerNameUTextBlock*7 flagsnullptr
Inherited from UBETActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x10WidgetsToHideForConsoleTArray<UWidget*>6 flags[]
0x10BindingHandlesTArray<FUIActionBindingHandle>Protected+2 flags[]
0x04B00x0Cpadding / unreflected
0x01bUseVirtualCursorbool7 flagsfalse
0x01bUseCursorRadiusbool7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x03520x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x036D0x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x037C0x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03C90x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03E00xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 15

SignatureFlagsNativeParams
UWidget* BP_GetDesiredFocusTarget()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = LEFTPLAYER;0x0013return ReturnValue;0x001D// end of script
EventProtected0x08
ESlateVisibility GetVisibleOnGamepad()
Script8 statements · 194 bytes of bytecode
0x0000CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0018CallFunc_IsUsingGamepad_ReturnValue = IsUsingGamepad(CallFunc_GetOwningPlayer_ReturnValue);0x0035Temp_byte_Variable = 0;0x0049Temp_byte_Variable_1 = 1;0x005DTemp_bool_Variable = CallFunc_IsUsingGamepad_ReturnValue;0x0070ReturnValue = Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default);0x00B7return ReturnValue;0x00C1// end of script
Public0x01
ESlateVisibility Get_Panel_Visibility()
Script15 statements · 330 bytes of bytecode
0x0000CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0015K2Node_DynamicCast_AsMultiplayer_Game_State = Cast<MultiplayerGameState>(CallFunc_GetGameState_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMultiplayer_Game_State);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_012B;0x0064Temp_byte_Variable = 1;0x0078Temp_byte_Variable_1 = 0;0x008CCallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(K2Node_DynamicCast_AsMultiplayer_Game_State.MatchState, FName(WaitingOnPlayers));0x00CCTemp_bool_Variable = CallFunc_EqualEqual_NameName_ReturnValue;0x00DFReturnValue = Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default);0x0126goto Label_013F;0x012BLabel_012B:0x012BReturnValue = 1;0x013FLabel_013F:0x013Freturn ReturnValue;0x0149// end of script
Public0x01
void OpenExitMenu()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(430);0x000Freturn;0x0011// end of script
0x00
void BndEvt__BP_SpectateHudWidget_BETShiftLeft_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_BP_SpectateHudWidget(480);0x0021return;0x0023// end of script
0x08
void BndEvt__BP_SpectateHudWidget_BETShiftRight_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_BP_SpectateHudWidget(485);0x0021return;0x0023// end of script
0x08
void OnFocusLost(const FFocusEvent& InFocusEvent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InFocusEvent = InFocusEvent;0x0012ExecuteUbergraph_BP_SpectateHudWidget(745);0x0021return;0x0023// end of script
EventPublic0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(750);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__BP_SpectateHudWidget_LEFTPLAYER_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(841);0x000Freturn;0x0011// end of script
0x00
void BndEvt__BP_SpectateHudWidget_RIGHTPLAYER_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(846);0x000Freturn;0x0011// end of script
0x00
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(851);0x000Freturn;0x0011// end of script
EventProtected0x00
void Toggle Mouse Icon(const ECommonInputType& bNewInputType)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_bNewInputType = bNewInputType;0x0012ExecuteUbergraph_BP_SpectateHudWidget(1350);0x0021return;0x0023// end of script
0x01
void BP_OnDeactivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(1451);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__BP_SpectateHudWidget_Button_69_K2Node_ComponentBoundEvent_4_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SpectateHudWidget(1456);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_SpectateHudWidget(int32 EntryPoint)
Script60 statements · 1,459 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0022CallFunc_GetOwningPlayer_ReturnValue.bShowMouseCursor = false;0x0043goto Label_05B0;0x0048Label_0048:0x0048K2Node_CreateDelegate_OutputDelegate.Bind(this, Toggle Mouse Icon);0x005FCallFunc_GetLocalPlayerSubsystem_ReturnValue = GetLocalPlayerSubsystem(this, /Script/CommonInput.CommonInputSubsystem);0x007DCallFunc_GetLocalPlayerSubsystem_ReturnValue.OnInputMethodChanged -= K2Node_CreateDelegate_OutputDelegate;0x00A6goto Label_000A;0x00ABLabel_00AB:0x00ABCallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x00C3K2Node_DynamicCast_AsSurvivor_Player_Controller = Cast<SurvivorPlayerController>(CallFunc_GetOwningPlayer_ReturnValue_1);0x00E7K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSurvivor_Player_Controller);0x0104if (!(K2Node_DynamicCast_bSuccess)) goto Label_05B0;0x0112CallFunc_SpectatePlayer_ReturnValue = K2Node_DynamicCast_AsSurvivor_Player_Controller.SpectatePlayer(-1);0x0145PrintString(this, "HUD: Shifted character focus LEFT", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x01A9goto Label_05B0;0x01AESwitcher.SetActiveWidget(BPW_ExitMenu);0x01DBgoto Label_05B0;0x01E0goto Label_00AB;0x01E5Label_01E5:0x01E5CallFunc_GetOwningPlayer_ReturnValue_2 = GetOwningPlayer();0x01FDK2Node_DynamicCast_AsSurvivor_Player_Controller_1 = Cast<SurvivorPlayerController>(CallFunc_GetOwningPlayer_ReturnValue_2);0x0221K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSurvivor_Player_Controller_1);0x023Eif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_05B0;0x024CCallFunc_SpectatePlayer_ReturnValue_1 = K2Node_DynamicCast_AsSurvivor_Player_Controller_1.SpectatePlayer(1);0x027FPrintString(this, "HUD: Shifted character focus RIGHT", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x02E4goto Label_05B0;0x02E9goto Label_05B0;0x02EEK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OpenExitMenu);0x0305BP_Settings.AUXButton.OnClicked += K2Node_CreateDelegate_OutputDelegate_1;0x0344goto Label_05B0;0x0349goto Label_00AB;0x034Egoto Label_01E5;0x0353BP_OnActivated();0x035DCallFunc_GetLocalPlayerSubsystem_ReturnValue_1 = GetLocalPlayerSubsystem(this, /Script/CommonInput.CommonInputSubsystem);0x037BCallFunc_GetCurrentInputType_ReturnValue = CallFunc_GetLocalPlayerSubsystem_ReturnValue_1.GetCurrentInputType();0x03ADTemp_byte_Variable = CallFunc_GetCurrentInputType_ReturnValue;0x03C8Temp_bool_Variable = false;0x03D3Temp_bool_Variable_1 = false;0x03DETemp_bool_Variable_2 = false;0x03E9Temp_bool_Variable_3 = true;0x03F4CallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x040CCallFunc_GetOwningPlayer_ReturnValue_3.bShowMouseCursor = Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_3, 1 => Temp_bool_Variable_2, 2 => Temp_bool_Variable_1, 3 => Temp_bool_Variable, default => K2Node_Select_Default);0x0481CallFunc_GetDesiredFocusTarget_ReturnValue = GetDesiredFocusTarget();0x0495CallFunc_GetOwningPlayer_ReturnValue_4 = GetOwningPlayer();0x04AD/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetOwningPlayer_ReturnValue_4, CallFunc_GetDesiredFocusTarget_ReturnValue, 0, true, false);0x04E3K2Node_CreateDelegate_OutputDelegate.Bind(this, Toggle Mouse Icon);0x04FACallFunc_GetLocalPlayerSubsystem_ReturnValue_2 = GetLocalPlayerSubsystem(this, /Script/CommonInput.CommonInputSubsystem);0x0518CallFunc_GetLocalPlayerSubsystem_ReturnValue_2.OnInputMethodChanged += K2Node_CreateDelegate_OutputDelegate;0x0541goto Label_05B0;0x0546CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_CustomEvent_bNewInputType, 0);0x0565CallFunc_GetOwningPlayer_ReturnValue_5 = GetOwningPlayer();0x057DCallFunc_GetOwningPlayer_ReturnValue_5.bShowMouseCursor = CallFunc_EqualEqual_ByteByte_ReturnValue;0x05A6goto Label_05B0;0x05ABgoto Label_0048;0x05B0Label_05B0:0x05B0return;0x05B2// end of script
Final0x04