Zdexby TheHolyOneZ
6,829 classes
/Game/UI/EndScreens/WBP_EndOfGameScreen.WBP_EndOfGameScreen_C 0x04F0 (1,264 B) align 8 inherited 0x04C0 8 scripted vtable /Game/UI/EndScreens/WBP_EndOfGameScreen
0x00x04F0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08NoiseUImage*10 flagsnullptr
0x08BPW_JourneySummaryUBPW_JourneySummary_C*10 flagsnullptr
0x08BlackUImage*10 flagsnullptr
0x08EndAnimationUWidgetAnimation*Transient+6 flagsnullptr
0x08GlitchPlayerUMediaPlayer*6 flagsnullptr
Inherited from UBETActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x10WidgetsToHideForConsoleTArray<UWidget*>6 flags[]
0x10BindingHandlesTArray<FUIActionBindingHandle>Protected+2 flags[]
0x04B00x0Cpadding / unreflected
0x01bUseVirtualCursorbool7 flagsfalse
0x01bUseCursorRadiusbool7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x03520x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x036D0x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x037C0x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03C90x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03E00xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 8

SignatureFlagsNativeParams
void SequenceEvent__ENTRYPOINTWBP_EndOfGameScreen()
Script3 statements · 17 bytes of bytecode
0x0000ActivateEndScreenButton();0x000Ereturn;0x0010// end of script
Public0x00
UWidget* BP_GetDesiredFocusTarget()
Script3 statements · 52 bytes of bytecode
0x0000ReturnValue = BPW_JourneySummary.ContinueButton;0x0029return ReturnValue;0x0033// end of script
EventProtected0x08
void Finished_1B8B6095466A387B9027E59CFE523B55()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndOfGameScreen(417);0x000Freturn;0x0011// end of script
0x00
void ActivateEndScreenButton()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndOfGameScreen(418);0x000Freturn;0x0011// end of script
0x00
void PlayEndAnimation()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndOfGameScreen(484);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndOfGameScreen(652);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnContButtonPress()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EndOfGameScreen(727);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_EndOfGameScreen(int32 EntryPoint)
Script44 statements · 997 bytes of bytecode
0x0000PushFlow(Label_03E2);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelayUntilNextTick(this, LatentActionInfo{0x41, -741330977, FName(ExecuteUbergraph_WBP_EndOfGameScreen), this});0x0040PopFlow();0x0041CallFunc_GetOwningPlayer_ReturnValue_2 = GetOwningPlayer();0x0059/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetOwningPlayer_ReturnValue_2, BPW_JourneySummary, 0, true);0x008ECallFunc_GetOwningPlayer_ReturnValue_4 = GetOwningPlayer();0x00A6K2Node_DynamicCast_AsMultiplayer_Player_Controller = Cast<MultiplayerPlayerController>(CallFunc_GetOwningPlayer_ReturnValue_4);0x00CAK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMultiplayer_Player_Controller);0x00E7K2Node_DynamicCast_AsMultiplayer_Player_Controller.ResetIgnoreMoveAndLookInput(true, true);0x010DCallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x0125CallFunc_GetOwningLocalPlayer_ReturnValue = GetOwningLocalPlayer();0x013DCallFunc_IsCommonInputMethodGamepad_ReturnValue = IsCommonInputMethodGamepad(CallFunc_GetOwningLocalPlayer_ReturnValue);0x015ACallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsCommonInputMethodGamepad_ReturnValue);0x0177CallFunc_GetOwningPlayer_ReturnValue_3.bShowMouseCursor = CallFunc_Not_PreBool_ReturnValue;0x01A0PopFlow();0x01A1PopFlow();0x01A2BPW_JourneySummary.ActivateWidget();0x01C2BPW_JourneySummary.IsReadyForInput? = true;0x01E3PopFlow();0x01E4CallFunc_NewPlayAnimationProxyObject_ReturnValue = NewPlayAnimationProxyObject(CallFunc_NewPlayAnimationProxyObject_Result, this, EndAnimation, 0f, 1, 0, 1f);0x021CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_NewPlayAnimationProxyObject_ReturnValue);0x0239if (!(CallFunc_IsValid_ReturnValue)) goto Label_000F;0x0247K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Finished_1B8B6095466A387B9027E59CFE523B55);0x025ECallFunc_NewPlayAnimationProxyObject_ReturnValue.Finished += K2Node_CreateDelegate_OutputDelegate_1;0x0287goto Label_000F;0x028CConstruct();0x0296K2Node_CreateDelegate_OutputDelegate.Bind(this, OnContButtonPress);0x02ADBPW_JourneySummary.OnContinuePressed += K2Node_CreateDelegate_OutputDelegate;0x02D6PopFlow();0x02D7SetVisibility(1);0x02E7CallFunc_GetOwningPlayer_ReturnValue_5 = GetOwningPlayer();0x02FFK2Node_DynamicCast_AsMultiplayer_Player_Controller_1 = Cast<MultiplayerPlayerController>(CallFunc_GetOwningPlayer_ReturnValue_5);0x0323K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMultiplayer_Player_Controller_1);0x0340K2Node_DynamicCast_AsMultiplayer_Player_Controller_1.ResetIgnoreMoveAndLookInput(false, false);0x0366CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x037E/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetOwningPlayer_ReturnValue, true);0x03A8CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x03C0CallFunc_GetOwningPlayer_ReturnValue_1.bShowMouseCursor = false;0x03E1PopFlow();0x03E2Label_03E2:0x03E2return;0x03E4// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type