Zdexby TheHolyOneZ
6,829 classes
Class

UGC_Whistle_C

: UGameplayCueNotify_Static : UObject
/Game/Player/Abilities/GameplayCues/GC_Whistle.GC_Whistle_C 0x0040 (64 B) align 8 inherited 0x0040 2 scripted vtable /Game/Player/Abilities/GameplayCues/GC_Whistle
0x00x0040

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UGameplayCueNotify_Static 3
OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue

Functions 2

SignatureFlagsNativeParams
bool OnExecute(AActor* MyTarget, FGameplayCueParameters& Parameters)
Script13 statements · 479 bytes of bytecode
0x0000BreakGameplayCueParameters(Parameters, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x00ACK2Node_DynamicCast_AsBP_Survivor_Character = Cast<BP_Survivor_Character_C>(CallFunc_BreakGameplayCueParameters_Instigator);0x00D0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Survivor_Character);0x00EDif (!(K2Node_DynamicCast_bSuccess)) goto Label_01C9;0x00FBCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Player/Audio/WhistleSound/Cue_Whistle.Cue_Whistle, K2Node_DynamicCast_AsBP_Survivor_Character.TriiodideVoiceChatSynth, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x018BCallFunc_OnExecute_ReturnValue = OnExecute(MyTarget, Parameters);0x01B1ReturnValue = CallFunc_OnExecute_ReturnValue;0x01C4goto Label_01D4;0x01C9Label_01C9:0x01C9ReturnValue = false;0x01D4Label_01D4:0x01D4return ReturnValue;0x01DE// end of script
EventPublic0xE1
bool OnActive(AActor* MyTarget, FGameplayCueParameters& Parameters)
Script13 statements · 479 bytes of bytecode
0x0000BreakGameplayCueParameters(Parameters, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x00ACK2Node_DynamicCast_AsBP_Survivor_Character = Cast<BP_Survivor_Character_C>(CallFunc_BreakGameplayCueParameters_Instigator);0x00D0K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Survivor_Character);0x00EDif (!(K2Node_DynamicCast_bSuccess)) goto Label_01C9;0x00FBCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Player/Audio/WhistleSound/Cue_Whistle.Cue_Whistle, K2Node_DynamicCast_AsBP_Survivor_Character.TriiodideVoiceChatSynth, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x018BCallFunc_OnActive_ReturnValue = OnActive(MyTarget, Parameters);0x01B1ReturnValue = CallFunc_OnActive_ReturnValue;0x01C4goto Label_01D4;0x01C9Label_01C9:0x01C9ReturnValue = false;0x01D4Label_01D4:0x01D4return ReturnValue;0x01DE// end of script
EventPublic0xE1