Zdexby TheHolyOneZ
6,829 classes
Class

UGA_Flashlight_Enemycheck_C

: UBETGameplayAbility : UGameplayAbility : UObject
/Game/Player/Abilities/Flashlight/GA_Flashlight_Enemycheck.GA_Flashlight_Enemycheck_C 0x03C0 (960 B) align 8 inherited 0x03B8 2 scripted vtable /Game/Player/Abilities/Flashlight/GA_Flashlight_Enemycheck
0x00x03C0

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UBETGameplayAbility 1
OffsetSizeNameTypeFlagsDefault
0x01ActivationPolicyEBETAbilityActivationPolicyProtected+9 flagsOnInputTriggered
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 2

SignatureFlagsNativeParams
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_Flashlight_Enemycheck(381);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_Flashlight_Enemycheck(int32 EntryPoint)
Script23 statements · 389 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x001EK2Node_DynamicCast_AsGameplay_Tag_Asset_Interface = Cast<GameplayTagAssetInterface>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0042K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsGameplay_Tag_Asset_Interface);0x005Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_016D;0x006DCallFunc_HasMatchingGameplayTag_ReturnValue = K2Node_DynamicCast_AsGameplay_Tag_Asset_Interface.HasMatchingGameplayTag(GameplayTag{FName(Survivor.Ability.Flashlight)});0x00B7Temp_bool_Variable = CallFunc_HasMatchingGameplayTag_ReturnValue;0x00CALabel_00CA:0x00CACallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x00DEK2Node_DynamicCast_AsSurvivor_Character = Cast<SurvivorCharacter>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0102K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSurvivor_Character);0x011Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0182;0x012DK2Node_DynamicCast_AsSurvivor_Character.ToggleEnemyCheckTimer(Temp_bool_Variable);0x015AK2_EndAbility();0x0168goto Label_0182;0x016DLabel_016D:0x016DTemp_bool_Variable = false;0x0178goto Label_00CA;0x017Dgoto Label_000A;0x0182Label_0182:0x0182return;0x0184// end of script
Final0x04