0x00x03C0
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} |
Inherited from UBETGameplayAbility 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | ActivationPolicy | EBETAbilityActivationPolicy | Protected+9 flags | OnInputTriggered |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_Flashlight_Enemycheck(381);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_GA_Flashlight_Enemycheck(int32 EntryPoint)Script23 statements · 389 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x001EK2Node_DynamicCast_AsGameplay_Tag_Asset_Interface = Cast<GameplayTagAssetInterface>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0042K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsGameplay_Tag_Asset_Interface);0x005Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_016D;0x006DCallFunc_HasMatchingGameplayTag_ReturnValue = K2Node_DynamicCast_AsGameplay_Tag_Asset_Interface.HasMatchingGameplayTag(GameplayTag{FName(Survivor.Ability.Flashlight)});0x00B7Temp_bool_Variable = CallFunc_HasMatchingGameplayTag_ReturnValue;0x00CALabel_00CA:0x00CACallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x00DEK2Node_DynamicCast_AsSurvivor_Character = Cast<SurvivorCharacter>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0102K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSurvivor_Character);0x011Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0182;0x012DK2Node_DynamicCast_AsSurvivor_Character.ToggleEnemyCheckTimer(Temp_bool_Variable);0x015AK2_EndAbility();0x0168goto Label_0182;0x016DLabel_016D:0x016DTemp_bool_Variable = false;0x0178goto Label_00CA;0x017Dgoto Label_000A;0x0182Label_0182:0x0182return;0x0184// end of script | Final | 0x04 |