0x00x0300
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ShadowCaster | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | MenuCamera | UCineCameraComponent* | 6 flags | nullptr | |
| 0x08 | CTRScreen | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | ScreenPoint | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Monitor | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | CameraTrack_Alpha_5A29DB1846A0C578F382D8B9B40ABF3D | float | 4 flags | 0 | |
| 0x01 | CameraTrack__Direction_5A29DB1846A0C578F382D8B9B40ABF3D | ETimelineDirection | 4 flags | Forward | |
| 0x02F5 | 0x03 | padding / unreflected | |||
| 0x08 | CameraTrack | UTimelineComponent* | 5 flags | nullptr | |
Inherited from AMainMenuTV 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | WidgetComponent | UWidgetComponent* | Protected+6 flags | nullptr |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | true | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0210 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void CameraTrack__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MainMenuTV(1314);0x000Freturn;0x0011// end of script | 0x00 | ||
void CameraTrack__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MainMenuTV(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void StartTVIntro()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MainMenuTV(1319);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_MainMenuTV(int32 EntryPoint)Script42 statements · 1,327 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(CameraTrack_Alpha_5A29DB1846A0C578F382D8B9B40ABF3D);0x0027CallFunc_Lerp_ReturnValue = Lerp(100, 80, CallFunc_Lerp_Alpha_ImplicitCast);0x005EBreakVector(MenuCamera.RelativeLocation, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x00A2CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_Lerp_ReturnValue, CallFunc_BreakVector_Z);0x00D9MenuCamera.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x010DCallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(CameraTrack_Alpha_5A29DB1846A0C578F382D8B9B40ABF3D);0x012ACallFunc_Lerp_ReturnValue = Lerp(100, 80, CallFunc_Lerp_Alpha_ImplicitCast);0x0161K2Node_MakeStruct_CameraFocusSettings.FocusMethod = 1;0x017EK2Node_MakeStruct_ManualFocusDistance_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x019BK2Node_MakeStruct_CameraFocusSettings.ManualFocusDistance = K2Node_MakeStruct_ManualFocusDistance_ImplicitCast;0x01BFK2Node_MakeStruct_CameraFocusSettings.TrackingFocusSettings = CameraTrackingFocusSettings{SoftObject("None"), FVector(0, 0, 0)};0x0208K2Node_MakeStruct_CameraFocusSettings.bSmoothFocusChanges = false;0x021CK2Node_MakeStruct_CameraFocusSettings.FocusSmoothingInterpSpeed = 8f;0x023CK2Node_MakeStruct_CameraFocusSettings.FocusOffset = 0f;0x025CMenuCamera.SetFocusSettings(K2Node_MakeStruct_CameraFocusSettings);0x0285goto Label_052C;0x028ALabel_028A:0x028ACameraTrack.PlayFromStart();0x02AAgoto Label_052C;0x02AFLabel_02AF:0x02AFCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Maps/BR_MainMenu/Audio/LoopingStatic.LoopingStatic, Monitor, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, /Game/Player/Audio/WhistleSound/Attenuation_Whistle.Attenuation_Whistle, nullptr, true);0x0331CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0346K2Node_DynamicCast_AsBETGame_Instance = Cast<BETGameInstance>(CallFunc_GetGameInstance_ReturnValue);0x036AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBETGame_Instance);0x0387if (!(K2Node_DynamicCast_bSuccess)) goto Label_052C;0x0395CallFunc_GetWidget_ReturnValue = CTRScreen.GetWidget();0x03C3K2Node_DynamicCast_AsW_Global_Lobby = Cast<W_GlobalLobby_C>(CallFunc_GetWidget_ReturnValue);0x03E7K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsW_Global_Lobby);0x0404if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_052C;0x0412K2Node_DynamicCast_AsW_Global_Lobby.StartTVIntro(K2Node_DynamicCast_AsBETGame_Instance.bTVLoadingScreenShown);0x0451if (!(K2Node_DynamicCast_AsBETGame_Instance.bTVLoadingScreenShown)) goto Label_047A;0x0475goto Label_052C;0x047ALabel_047A:0x047AK2Node_DynamicCast_AsBETGame_Instance.bTVLoadingScreenShown = true;0x049BCallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Maps/BR_MainMenu/Audio/StartGame.StartGame, Monitor, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, /Game/Player/Audio/WhistleSound/Attenuation_Whistle.Attenuation_Whistle, nullptr, true);0x051Dgoto Label_028A;0x0522goto Label_052C;0x0527goto Label_02AF;0x052CLabel_052C:0x052Creturn;0x052E// end of script | Final | 0x04 |