| bool SetLobbyType(const FSteamID& SteamIDLobby, const ESteamLobbyType& LobbyType) | FinalNative+2 flags | | 0x0A |
| bool SetLobbyOwner(const FSteamID& SteamIDLobby, const FSteamID& SteamIDNewOwner) | FinalNative+2 flags | | 0x11 |
| bool SetLobbyMemberLimit(const FSteamID& SteamIDLobby, int32 MaxMembers) | FinalNative+2 flags | | 0x0D |
| void SetLobbyMemberData(const FSteamID& SteamIDLobby, const FString& Key, const FString& Value) | FinalNative+2 flags | | 0x28 |
| bool SetLobbyJoinable(const FSteamID& SteamIDLobby, bool bLobbyJoinable) | FinalNative+2 flags | | 0x0A |
| void SetLobbyGameServer(const FSteamID& SteamIDLobby, const FString& GameServerIP, int32 GameServerPort, const FSteamID& SteamIDGameServer) | FinalNative+2 flags | | 0x28 |
| bool SetLobbyData(const FSteamID& SteamIDLobby, const FString& Key, const FString& Value) | FinalNative+2 flags | | 0x29 |
| bool SetLinkedLobby(const FSteamID& SteamIDLobby, const FSteamID& SteamIDLobbyDependent) | FinalNative+2 flags | | 0x11 |
| bool SendLobbyChatMsg(const FSteamID& SteamIDLobby, const FString& Message) | FinalNative+2 flags | | 0x19 |
| void RequestLobbyList(const FScriptDelegate& Callback) | FinalNative+1 flags | | 0x10 |
| bool RequestLobbyData(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x09 |
| bool RemoveFavoriteGame(int32 AppID, const FString& IP, int32 ConnectionPort, int32 QueryPort, const TArray<ESteamFavoriteFlags>& Flags) | FinalNative+2 flags | | 0x31 |
| void LeaveLobby(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x08 |
| void JoinLobby(const FScriptDelegate& Callback, const FSteamID& SteamIDLobby) | FinalNative+1 flags | | 0x18 |
| bool InviteUserToLobby(const FSteamID& SteamIDLobby, const FSteamID& SteamIDInvitee) | FinalNative+2 flags | | 0x11 |
| int32 GetNumLobbyMembers(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x0C |
| FSteamID GetLobbyOwner(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x10 |
| int32 GetLobbyMemberLimit(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x0C |
| FString GetLobbyMemberData(const FSteamID& SteamIDLobby, const FSteamID& SteamIDUser, const FString& Key) | FinalNative+2 flags | | 0x30 |
| FSteamID GetLobbyMemberByIndex(const FSteamID& SteamIDLobby, int32 Member) | FinalNative+2 flags | | 0x18 |
| bool GetLobbyGameServer(const FSteamID& SteamIDLobby, const FString& GameServerIP, const int32& GameServerPort, FSteamID& SteamIDGameServer) | FinalNative+2 flags | | 0x29 |
| int32 GetLobbyDataCount(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x0C |
| bool GetLobbyDataByIndex(const FSteamID& SteamIDLobby, int32 LobbyData, const FString& Key, const FString& Value) | FinalNative+2 flags | | 0x31 |
| FString GetLobbyData(const FSteamID& SteamIDLobby, const FString& Key) | FinalNative+2 flags | | 0x28 |
| int32 GetLobbyChatEntry(const FSteamID& SteamIDLobby, int32 MessageId, FSteamID& SteamIDUser, const FString& Message, const ESteamChatEntryType& ChatEntryType) | FinalNative+2 flags | | 0x30 |
| FSteamID GetLobbyByIndex(int32 Lobby) | FinalNative+2 flags | | 0x10 |
| int32 GetFavoriteGameCount() | FinalNative+2 flags | | 0x04 |
| bool GetFavoriteGame(int32 Game, const int32& AppID, const FString& IP, const int32& ConnectionPort, const int32& QueryPort, const TArray<ESteamFavoriteFlags>& Flags, const int32& TimeLastPlayedOnServer) | FinalNative+2 flags | | 0x35 |
| bool DeleteLobbyData(const FSteamID& SteamIDLobby, const FString& Key) | FinalNative+2 flags | | 0x19 |
| void CreateLobby(const FScriptDelegate& Callback, const ESteamLobbyType& LobbyType, int32 MaxMembers) | FinalNative+1 flags | | 0x18 |
| void AddRequestLobbyListStringFilter(const FString& KeyToMatch, const FString& ValueToMatch, const ESteamLobbyComparison& ComparisonType) | FinalNative+2 flags | | 0x21 |
| void AddRequestLobbyListResultCountFilter(int32 MaxResults) | FinalNative+2 flags | | 0x04 |
| void AddRequestLobbyListNumericalFilter(const FString& KeyToMatch, int32 ValueToMatch, const ESteamLobbyComparison& ComparisonType) | FinalNative+2 flags | | 0x15 |
| void AddRequestLobbyListNearValueFilter(const FString& KeyToMatch, int32 ValueToBeCloseTo) | FinalNative+2 flags | | 0x14 |
| void AddRequestLobbyListFilterSlotsAvailable(int32 SlotsAvailable) | FinalNative+2 flags | | 0x04 |
| void AddRequestLobbyListDistanceFilter(const ESteamLobbyDistanceFilter& LobbyDistanceFilter) | FinalNative+2 flags | | 0x01 |
| void AddRequestLobbyListCompatibleMembersFilter(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x08 |
| int32 AddFavoriteGame(int32 AppID, const FString& IP, int32 ConnectionPort, int32 QueryPort, const TArray<ESteamFavoriteFlags>& Flags, int32 TimeLastPlayedOnServer) | FinalNative+2 flags | | 0x38 |