| void SetIsControllerMotionTrackingEnabledByDefault(bool Enable) | FinalNative+2 flags | | 0x01 |
| bool IsMotionTrackingEnabledForSource(int32 PlayerIndex, const FName& SourceName) | FinalNative+2 flags | | 0x0D |
| bool IsMotionTrackingEnabledForDevice(int32 PlayerIndex, const EControllerHand& hand) | FinalNative+2 flags | | 0x06 |
| bool IsMotionTrackingEnabledForComponent(UMotionControllerComponent* MotionControllerComponent) | FinalNative+2 flags | | 0x09 |
| bool IsMotionTrackedDeviceCountManagementNecessary() | FinalNative+2 flags | | 0x01 |
| bool IsMotionSourceTracking(int32 PlayerIndex, const FName& SourceName) | FinalNative+2 flags | | 0x0D |
| int32 GetMotionTrackingEnabledControllerCount() | FinalNative+2 flags | | 0x04 |
| int32 GetMaximumMotionTrackedControllerCount() | FinalNative+2 flags | | 0x04 |
| FName GetActiveTrackingSystemName() | FinalNative+2 flags | | 0x08 |
| TArray<FName> EnumerateMotionSources() | FinalNative+2 flags | | 0x10 |
| bool EnableMotionTrackingOfSource(int32 PlayerIndex, const FName& SourceName) | FinalNative+2 flags | | 0x0D |
| bool EnableMotionTrackingOfDevice(int32 PlayerIndex, const EControllerHand& hand) | FinalNative+2 flags | | 0x06 |
| bool EnableMotionTrackingForComponent(UMotionControllerComponent* MotionControllerComponent) | FinalNative+2 flags | | 0x09 |
| void DisableMotionTrackingOfSource(int32 PlayerIndex, const FName& SourceName) | FinalNative+2 flags | | 0x0C |
| void DisableMotionTrackingOfDevice(int32 PlayerIndex, const EControllerHand& hand) | FinalNative+2 flags | | 0x05 |
| void DisableMotionTrackingOfControllersForPlayer(int32 PlayerIndex) | FinalNative+2 flags | | 0x04 |
| void DisableMotionTrackingOfAllControllers() | FinalNative+2 flags | | 0x00 |
| void DisableMotionTrackingForComponent(UMotionControllerComponent* MotionControllerComponent) | FinalNative+2 flags | | 0x08 |