Class
UInstancedStaticMeshComponent
: UStaticMeshComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObjectimplements ISMInstanceManager
0x00x0710
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x05D0 | 0x08 | padding / unreflected | |||
| 0x10 | PerInstanceSMData | TArray<FInstancedStaticMeshInstanceData> | 4 flags | [] | |
| 0x10 | PerInstancePrevTransform | TArray<FMatrix> | Transient+2 flags | [] | |
| 0x04 | NumCustomDataFloats | int32 | 7 flags | 0 | |
| 0x05FC | 0x04 | padding / unreflected | |||
| 0x10 | PerInstanceSMCustomData | TArray<float> | 6 flags | [] | |
| 0x04 | InstancingRandomSeed | int32 | 7 flags | 0 | |
| 0x0614 | 0x04 | padding / unreflected | |||
| 0x10 | AdditionalRandomSeeds | TArray<FInstancedStaticMeshRandomSeed> | 2 flags | [] | |
| 0x04 | InstanceStartCullDistance | int32 | 8 flags | 0 | |
| 0x04 | InstanceEndCullDistance | int32 | 8 flags | 0 | |
| 0x10 | InstanceReorderTable | TArray<int32> | 2 flags | [] | |
| 0x0640 | 0xB8 | padding / unreflected | |||
| 0x04 | NumPendingLightmaps | int32 | TransientProtected+7 flags | 0 | |
| 0x06FC | 0x04 | padding / unreflected | |||
| 0x10 | CachedMappings | TArray<FInstancedStaticMeshMappingInfo> | TransientProtected+4 flags | [] | |
Inherited from UStaticMeshComponent 27
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ForcedLodModel | int32 | 9 flags | 0 | |
| 0x04 | PreviousLODLevel | int32 | Deprecated+5 flags | 0 | |
| 0x04 | MinLOD | int32 | 9 flags | 0 | |
| 0x04 | SubDivisionStepSize | int32 | 5 flags | 32 | |
| 0x08 | StaticMesh | UStaticMesh* | NetRepNotify+9 flags | nullptr | |
| 0x04 | WireframeColorOverride | FColor | 9 flags | {B=255, G=255, R=255, A=255} | |
| 0x01 | bEvaluateWorldPositionOffset : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bOverrideWireframeColor : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bOverrideMinLOD : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bOverrideNavigationExport : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bForceNavigationObstacle : 1bit 4 | bool | Transient+3 flags | true | |
| 0x01 | bDisallowMeshPaintPerInstance : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIgnoreInstanceForTextureStreaming : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bOverrideLightMapRes : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bCastDistanceFieldIndirectShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOverrideDistanceFieldSelfShadowBias : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bUseSubDivisions : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bUseDefaultCollision : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bSortTriangles : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bReverseCulling : 1bit 5 | bool | 7 flags | false | |
| 0x0586 | 0x02 | padding / unreflected | |||
| 0x04 | OverriddenLightMapRes | int32 | 8 flags | 64 | |
| 0x04 | DistanceFieldIndirectShadowMinVisibility | float | 9 flags | 0.1 | |
| 0x04 | DistanceFieldSelfShadowBias | float | 9 flags | 0 | |
| 0x04 | StreamingDistanceMultiplier | float | 8 flags | 1 | |
| 0x10 | LODData | TArray<FStaticMeshComponentLODInfo> | Transient+2 flags | [] | |
| 0x10 | StreamingTextureData | TArray<FStreamingTextureBuildInfo> | 3 flags | [] | |
| 0x18 | LightmassSettings | FLightmassPrimitiveSettings | 3 flags | {bUseTwoSidedLighting=false, bShadowIndirectOnly=false, bUs… | |
Inherited from UMeshComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 5 flags | [] | |
| 0x0550 | 0x10 | padding / unreflected | |||
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | Protected+7 flags | false | |
Inherited from UPrimitiveComponent 98
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bOwnerNoSee : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 3 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 2 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 3 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 4 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 7 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bHasNoStreamableTextures : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x02D9 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x0308 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 5 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x032C | 0x10 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0340 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+4 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+6 flags | [] | |
| 0x0370 | 0x10 | padding / unreflected | |||
| 0x190 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=ECC_WorldStatic, CollisionEnabled=QueryAndPhysi… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0515 | 0x01 | padding / unreflected | |||
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x0520 | 0x18 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 27
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+6 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+5 flags | [] | |
| 0x00F0 | 0x48 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x019A | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x0089 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 1 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 6 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 16
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool UpdateInstanceTransform(int32 InstanceIndex, FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) | NativePublic | 0x74 | |
| bool SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty) | NativePublic | 0x0E | |
| void SetCullDistances(int32 StartCullDistance, int32 EndCullDistance) | FinalNative+1 flags | 0x08 | |
| bool RemoveInstances(const TArray<int32>& InstancesToRemove) | NativePublic | 0x11 | |
| bool RemoveInstance(int32 InstanceIndex) | NativePublic | 0x05 | |
| bool IsValidInstance(int32 InstanceIndex) | FinalNative+1 flags | 0x05 | |
| bool GetInstanceTransform(int32 InstanceIndex, FTransform& OutInstanceTransform, bool bWorldSpace) | FinalNative+1 flags | 0x72 | |
| TArray<int32> GetInstancesOverlappingSphere(const FVector& Center, float Radius, bool bSphereInWorldSpace) | NativePublic | 0x30 | |
| TArray<int32> GetInstancesOverlappingBox(const FBox& Box, bool bBoxInWorldSpace) | NativePublic | 0x50 | |
| int32 GetInstanceCount() | FinalNative+1 flags | 0x04 | |
| void ClearInstances() | NativePublic | 0x00 | |
| bool BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray<FTransform>& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) | NativePublic | 0x1C | |
| bool BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) | NativePublic | 0x74 | |
| int32 AddInstanceWorldSpace(FTransform& WorldTransform) | FinalNative+1 flags | 0x64 | |
| TArray<int32> AddInstances(const TArray<FTransform>& InstanceTransforms, bool bShouldReturnIndices, bool bWorldSpace) | NativePublic | 0x28 | |
| int32 AddInstance(FTransform& InstanceTransform, bool bWorldSpace) | NativePublic | 0x68 |