0x00x0378
Members 34
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Board22 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board21 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board20 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board19 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board18 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board17 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board16 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board15 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board14 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board13 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board12 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board11 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board10 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board9 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board8 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board7 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board6 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board5 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board4 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board3 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board2 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Board | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | PlayerBucket | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | PeepoBucket | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | Base | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Swing | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | Timeline_1_SwingRotation_C56C40FD4D9BA3630A8463B555E814DE | float | 4 flags | 0 | |
| 0x01 | Timeline_1__Direction_C56C40FD4D9BA3630A8463B555E814DE | ETimelineDirection | 4 flags | Forward | |
| 0x0365 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_1 | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | Low | int32 | 7 flags | 0 | |
| 0x04 | High | int32 | 7 flags | 0 | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x68 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+7 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x01A4 | 0x04 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void Timeline_1__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Leverage_Puzzle(1337);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_1__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Leverage_Puzzle(84);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__PeepoBucket_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_3 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_3 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_3 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_3 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep_1 = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult_1 = SweepResult;0x006CExecuteUbergraph_Leverage_Puzzle(229);0x007Breturn;0x007D// end of script | 0x108 | ||
void BndEvt__PeepoBucket_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_2 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_2 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_2 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_2 = OtherBodyIndex;0x0048ExecuteUbergraph_Leverage_Puzzle(545);0x0057return;0x0059// end of script | 0x1C | ||
void BndEvt__PlayerBucket_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_Leverage_Puzzle(809);0x007Breturn;0x007D// end of script | 0x108 | ||
void BndEvt__PlayerBucket_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_Leverage_Puzzle(1073);0x0057return;0x0059// end of script | 0x1C | ||
void ExecuteUbergraph_Leverage_Puzzle(int32 EntryPoint)Script68 statements · 1,340 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ATimeline_1.Reverse();0x002Agoto Label_0539;0x002FLabel_002F:0x002FTimeline_1.Play();0x004Fgoto Label_0539;0x0054CallFunc_RLerp_ReturnValue = RLerp(FRotator(-20, 0, 0), FRotator(20, 0, 0), Timeline_1_SwingRotation_C56C40FD4D9BA3630A8463B555E814DE, false);0x00ACSwing.K2_SetRelativeRotation(CallFunc_RLerp_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x00E0goto Label_0539;0x00E5K2Node_DynamicCast_AsPeepo_AI = Cast<Peepo_AI_C>(K2Node_ComponentBoundEvent_OtherActor_3);0x0109K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPeepo_AI);0x0126if (!(K2Node_DynamicCast_bSuccess)) goto Label_01CD;0x0134Label_0134:0x0134CallFunc_Add_IntInt_ReturnValue = Add_IntInt(High, 1);0x015ETemp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x0179High = Temp_int_Variable_1;0x0194Label_0194:0x0194CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(High, Low);0x01BAif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_000A;0x01C8goto Label_002F;0x01CDLabel_01CD:0x01CDK2Node_DynamicCast_AsBoni_Character_1 = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor_3);0x01F1K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBoni_Character_1);0x020Eif (!(K2Node_DynamicCast_bSuccess_3)) goto Label_0539;0x021Cgoto Label_0134;0x0221K2Node_DynamicCast_AsPeepo_AI_1 = Cast<Peepo_AI_C>(K2Node_ComponentBoundEvent_OtherActor_2);0x0245K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsPeepo_AI_1);0x0262if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_02D5;0x0270Label_0270:0x0270CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(High, 1);0x029ATemp_int_Variable_3 = CallFunc_Subtract_IntInt_ReturnValue;0x02B5High = Temp_int_Variable_3;0x02D0goto Label_0194;0x02D5Label_02D5:0x02D5K2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor_2);0x02F9K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x0316if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0539;0x0324goto Label_0270;0x0329K2Node_DynamicCast_AsPeepo_AI_2 = Cast<Peepo_AI_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x034DK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsPeepo_AI_2);0x036Aif (!(K2Node_DynamicCast_bSuccess_4)) goto Label_03DD;0x0378Label_0378:0x0378CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Low, 1);0x03A2Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x03BDLow = Temp_int_Variable;0x03D8goto Label_0194;0x03DDLabel_03DD:0x03DDK2Node_DynamicCast_AsBoni_Character_3 = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x0401K2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsBoni_Character_3);0x041Eif (!(K2Node_DynamicCast_bSuccess_7)) goto Label_0539;0x042Cgoto Label_0378;0x0431K2Node_DynamicCast_AsPeepo_AI_3 = Cast<Peepo_AI_C>(K2Node_ComponentBoundEvent_OtherActor);0x0455K2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsPeepo_AI_3);0x0472if (!(K2Node_DynamicCast_bSuccess_5)) goto Label_04E5;0x0480Label_0480:0x0480CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(Low, 1);0x04AATemp_int_Variable_2 = CallFunc_Subtract_IntInt_ReturnValue_1;0x04C5Low = Temp_int_Variable_2;0x04E0goto Label_0194;0x04E5Label_04E5:0x04E5K2Node_DynamicCast_AsBoni_Character_2 = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor);0x0509K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsBoni_Character_2);0x0526if (!(K2Node_DynamicCast_bSuccess_6)) goto Label_0539;0x0534goto Label_0480;0x0539Label_0539:0x0539return;0x053B// end of script | Final | 0x04 |