Zdexby TheHolyOneZ
3,086 classes
Class

ALavaErruption_C

: AActor : UObject
/Game/TRAPS/LavaErruption.LavaErruption_C 0x02C0 (704 B) align 8 inherited 0x0278 7 scripted vtable /Game/TRAPS/LavaErruption
0x00x02C0

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BaseUStaticMeshComponent*7 flagsnullptr
0x08TrailUSplineComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x04Timeline_0_NewTrack_0_80B90C514C19089EC35E3C8C245B5ECDfloat4 flags0
0x01Timeline_0__Direction_80B90C514C19089EC35E3C8C245B5ECDETimelineDirection4 flagsForward
0x029D0x03padding / unreflected
0x08Timeline_0UTimelineComponent*6 flagsnullptr
0x04timelineboom_NewTrack_0_ACEA78C54B1391CB39E78884DED2E5C8float4 flags0
0x01timelineboom__Direction_ACEA78C54B1391CB39E78884DED2E5C8ETimelineDirection4 flagsForward
0x02AD0x03padding / unreflected
0x08timelineboomUTimelineComponent*6 flagsnullptr
0x04Meteor_Indexint326 flags0
0x04Speedfloat6 flags2
Inherited from AActor 78
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool5 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool5 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagsfalse
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 5bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 6boolTransient+4 flagsfalse
0x005D0x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00610x07padding / unreflected
0x68ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00D80x08padding / unreflected
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+7 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01740x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01980x08padding / unreflected
0x04RayTracingGroupIdint325 flags-1
0x01A40x04padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01C00x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 7

SignatureFlagsNativeParams
void Timeline_0__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(1704);0x000Freturn;0x0011// end of script
0x00
void Timeline_0__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(1228);0x000Freturn;0x0011// end of script
0x00
void timelineboom__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(714);0x000Freturn;0x0011// end of script
0x00
void timelineboom__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(856);0x000Freturn;0x0011// end of script
0x00
void BOOM()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(1694);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LavaErruption(1699);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_LavaErruption(int32 EntryPoint)
Script60 statements · 1,712 bytes of bytecode
0x0000PushFlow(Label_06AD);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 2f, LatentActionInfo{0x46, -139210262, FName(ExecuteUbergraph_LavaErruption), this});0x0045PopFlow();0x0046CallFunc_SpawnSystemAtLocation_ReturnValue.K2_DestroyComponent(this);0x0067PopFlow();0x0068CallFunc_K2_GetComponentLocation_ReturnValue = Base.K2_GetComponentLocation();0x009ACallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/EFFECTS/Lava_Traps/Explosion_NS.Explosion_NS, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x00F8PushFlow(Label_0102);0x00FDgoto Label_000F;0x0102Label_0102:0x0102Delay(this, 0.2f, LatentActionInfo{0x139, -43407638, FName(ExecuteUbergraph_LavaErruption), this});0x0138PopFlow();0x0139CallFunc_SpawnSystemAtLocation_ReturnValue_1.K2_DestroyComponent(this);0x015ACallFunc_GetTransform_ReturnValue = GetTransform();0x0176CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/TRAPS/Meteor.Meteor_C, CallFunc_GetTransform_ReturnValue, 0, nullptr);0x01A0CallFunc_GetTransform_ReturnValue = GetTransform();0x01BCCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue);0x01E2Timeline_0.PlayFromStart();0x0202PopFlow();0x0203CallFunc_K2_GetComponentLocation_ReturnValue = Base.K2_GetComponentLocation();0x0235CallFunc_SpawnSystemAtLocation_ReturnValue_1 = SpawnSystemAtLocation(this, /Game/EFFECTS/Splash/Splash_NS.Splash_NS, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0293Delay(this, 2f, LatentActionInfo{0x68, 1612843573, FName(ExecuteUbergraph_LavaErruption), this});0x02C9PopFlow();0x02CACallFunc_MakeVector_ReturnValue = MakeVector(0, 0, -250);0x0301Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0335Base.SetHiddenInGame(true, false);0x0357PopFlow();0x0358CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(3500, 4000);0x0386CallFunc_Lerp_Alpha_WideningCast_1 = Cast<6>(timelineboom_NewTrack_0_ACEA78C54B1391CB39E78884DED2E5C8);0x03A3CallFunc_Lerp_ReturnValue = Lerp(-250, CallFunc_RandomFloatInRange_ReturnValue_1, CallFunc_Lerp_Alpha_WideningCast_1);0x03DACallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Lerp_ReturnValue);0x0411Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0445PopFlow();0x0446Label_0446:0x0446CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 6);0x0474CallFunc_Delay_Duration_NarrowingCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0491Delay(this, CallFunc_Delay_Duration_NarrowingCast, LatentActionInfo{0x203, 841186280, FName(ExecuteUbergraph_LavaErruption), this});0x04CBPopFlow();0x04CCCallFunc_GetSplineLength_ReturnValue = Trail.GetSplineLength();0x04FECallFunc_Lerp_B_WideningCast = Cast<6>(CallFunc_GetSplineLength_ReturnValue);0x051BCallFunc_Lerp_Alpha_WideningCast = Cast<6>(Timeline_0_NewTrack_0_80B90C514C19089EC35E3C8C245B5ECD);0x0538CallFunc_Lerp_ReturnValue_1 = Lerp(0, CallFunc_Lerp_B_WideningCast, CallFunc_Lerp_Alpha_WideningCast);0x056FCallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x058CCallFunc_GetRotationAtDistanceAlongSpline_ReturnValue = Trail.GetRotationAtDistanceAlongSpline(CallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x05C9CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x05E6CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Trail.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x0623CallFunc_K2_SetActorLocationAndRotation_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.K2_SetActorLocationAndRotation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, CallFunc_GetRotationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x066APopFlow();0x066BLabel_066B:0x066BCallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x068FBOOM();0x069DPopFlow();0x069Egoto Label_0446;0x06A3goto Label_0446;0x06A8goto Label_066B;0x06ADLabel_06AD:0x06ADreturn;0x06AF// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type