0x00x02C0
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Base | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Trail | USplineComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | Timeline_0_NewTrack_0_80B90C514C19089EC35E3C8C245B5ECD | float | 4 flags | 0 | |
| 0x01 | Timeline_0__Direction_80B90C514C19089EC35E3C8C245B5ECD | ETimelineDirection | 4 flags | Forward | |
| 0x029D | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_0 | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | timelineboom_NewTrack_0_ACEA78C54B1391CB39E78884DED2E5C8 | float | 4 flags | 0 | |
| 0x01 | timelineboom__Direction_ACEA78C54B1391CB39E78884DED2E5C8 | ETimelineDirection | 4 flags | Forward | |
| 0x02AD | 0x03 | padding / unreflected | |||
| 0x08 | timelineboom | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | Meteor_Index | int32 | 6 flags | 0 | |
| 0x04 | Speed | float | 6 flags | 2 | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x68 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+7 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x01A4 | 0x04 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void Timeline_0__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(1704);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_0__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(1228);0x000Freturn;0x0011// end of script | 0x00 | ||
void timelineboom__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(714);0x000Freturn;0x0011// end of script | 0x00 | ||
void timelineboom__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(856);0x000Freturn;0x0011// end of script | 0x00 | ||
void BOOM()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(1694);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LavaErruption(1699);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_LavaErruption(int32 EntryPoint)Script60 statements · 1,712 bytes of bytecode0x0000PushFlow(Label_06AD);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 2f, LatentActionInfo{0x46, -139210262, FName(ExecuteUbergraph_LavaErruption), this});0x0045PopFlow();0x0046CallFunc_SpawnSystemAtLocation_ReturnValue.K2_DestroyComponent(this);0x0067PopFlow();0x0068CallFunc_K2_GetComponentLocation_ReturnValue = Base.K2_GetComponentLocation();0x009ACallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/EFFECTS/Lava_Traps/Explosion_NS.Explosion_NS, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x00F8PushFlow(Label_0102);0x00FDgoto Label_000F;0x0102Label_0102:0x0102Delay(this, 0.2f, LatentActionInfo{0x139, -43407638, FName(ExecuteUbergraph_LavaErruption), this});0x0138PopFlow();0x0139CallFunc_SpawnSystemAtLocation_ReturnValue_1.K2_DestroyComponent(this);0x015ACallFunc_GetTransform_ReturnValue = GetTransform();0x0176CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/TRAPS/Meteor.Meteor_C, CallFunc_GetTransform_ReturnValue, 0, nullptr);0x01A0CallFunc_GetTransform_ReturnValue = GetTransform();0x01BCCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue);0x01E2Timeline_0.PlayFromStart();0x0202PopFlow();0x0203CallFunc_K2_GetComponentLocation_ReturnValue = Base.K2_GetComponentLocation();0x0235CallFunc_SpawnSystemAtLocation_ReturnValue_1 = SpawnSystemAtLocation(this, /Game/EFFECTS/Splash/Splash_NS.Splash_NS, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0293Delay(this, 2f, LatentActionInfo{0x68, 1612843573, FName(ExecuteUbergraph_LavaErruption), this});0x02C9PopFlow();0x02CACallFunc_MakeVector_ReturnValue = MakeVector(0, 0, -250);0x0301Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0335Base.SetHiddenInGame(true, false);0x0357PopFlow();0x0358CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(3500, 4000);0x0386CallFunc_Lerp_Alpha_WideningCast_1 = Cast<6>(timelineboom_NewTrack_0_ACEA78C54B1391CB39E78884DED2E5C8);0x03A3CallFunc_Lerp_ReturnValue = Lerp(-250, CallFunc_RandomFloatInRange_ReturnValue_1, CallFunc_Lerp_Alpha_WideningCast_1);0x03DACallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Lerp_ReturnValue);0x0411Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0445PopFlow();0x0446Label_0446:0x0446CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 6);0x0474CallFunc_Delay_Duration_NarrowingCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0491Delay(this, CallFunc_Delay_Duration_NarrowingCast, LatentActionInfo{0x203, 841186280, FName(ExecuteUbergraph_LavaErruption), this});0x04CBPopFlow();0x04CCCallFunc_GetSplineLength_ReturnValue = Trail.GetSplineLength();0x04FECallFunc_Lerp_B_WideningCast = Cast<6>(CallFunc_GetSplineLength_ReturnValue);0x051BCallFunc_Lerp_Alpha_WideningCast = Cast<6>(Timeline_0_NewTrack_0_80B90C514C19089EC35E3C8C245B5ECD);0x0538CallFunc_Lerp_ReturnValue_1 = Lerp(0, CallFunc_Lerp_B_WideningCast, CallFunc_Lerp_Alpha_WideningCast);0x056FCallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x058CCallFunc_GetRotationAtDistanceAlongSpline_ReturnValue = Trail.GetRotationAtDistanceAlongSpline(CallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x05C9CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x05E6CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Trail.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x0623CallFunc_K2_SetActorLocationAndRotation_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.K2_SetActorLocationAndRotation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, CallFunc_GetRotationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x066APopFlow();0x066BLabel_066B:0x066BCallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x068FBOOM();0x069DPopFlow();0x069Egoto Label_0446;0x06A3goto Label_0446;0x06A8goto Label_066B;0x06ADLabel_06AD:0x06ADreturn;0x06AF// end of script | Final | 0x04 |