Zdexby TheHolyOneZ
3,086 classes
Class

ATimed_Erruption_C

: AActor : UObject
/Game/TRAPS/Final_Meteors/Timed_Erruption.Timed_Erruption_C 0x02C0 (704 B) align 8 inherited 0x0278 6 scripted vtable /Game/TRAPS/Final_Meteors/Timed_Erruption
0x00x02C0

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BaseUStaticMeshComponent*7 flagsnullptr
0x08TrailUSplineComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x04Timeline_0_NewTrack_0_950B24FB499E48B15DFAB8BF2B29146Bfloat4 flags0
0x01Timeline_0__Direction_950B24FB499E48B15DFAB8BF2B29146BETimelineDirection4 flagsForward
0x029D0x03padding / unreflected
0x08Timeline_0UTimelineComponent*6 flagsnullptr
0x04timelineboom_NewTrack_0_AD58DA034001BE7CDF7A59851B370403float4 flags0
0x01timelineboom__Direction_AD58DA034001BE7CDF7A59851B370403ETimelineDirection4 flagsForward
0x02AD0x03padding / unreflected
0x08timelineboomUTimelineComponent*6 flagsnullptr
0x08Meteor_Indexint646 flags0
Inherited from AActor 78
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool5 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool5 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagsfalse
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 5bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 6boolTransient+4 flagsfalse
0x005D0x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00610x07padding / unreflected
0x68ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00D80x08padding / unreflected
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+7 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01740x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01980x08padding / unreflected
0x04RayTracingGroupIdint325 flags-1
0x01A40x04padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01C00x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 6

SignatureFlagsNativeParams
void timelineboom__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timed_Erruption(2289);0x000Freturn;0x0011// end of script
0x00
void timelineboom__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timed_Erruption(1904);0x000Freturn;0x0011// end of script
0x00
void Timeline_0__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timed_Erruption(744);0x000Freturn;0x0011// end of script
0x00
void Timeline_0__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timed_Erruption(1355);0x000Freturn;0x0011// end of script
0x00
void BOOM()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timed_Erruption(1770);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Timed_Erruption(int32 EntryPoint)
Script82 statements · 2,297 bytes of bytecode
0x0000PushFlow(Label_08F6);0x0005goto [EntryPoint];0x000FCallFunc_GetAllActorsOfClass_OutActors_1 = {};0x001AGetAllActorsOfClass(this, /Game/TRAPS/Final_Meteors/Meteor_Trigger.Meteor_Trigger_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x0037Temp_int_Loop_Counter_Variable = 0;0x004ETemp_int_Array_Index_Variable_1 = 0;0x0065Label_0065:0x0065CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x00A0CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x00C6if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x00D0Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x00EBPushFlow(Label_029E);0x00F0/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x012BCallFunc_Conv_IntToInt64_ReturnValue_1 = Conv_IntToInt64(CallFunc_Array_Get_Item_1.Meteor_Index);0x0166CallFunc_EqualEqual_Int64Int64_ReturnValue_1 = EqualEqual_Int64Int64(CallFunc_Conv_IntToInt64_ReturnValue_1, Meteor_Index);0x018Cif (!(CallFunc_EqualEqual_Int64Int64_ReturnValue_1)) PopFlow();0x0196/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x01D1CallFunc_Array_Get_Item_1.LightON();0x01F5CallFunc_GetTransform_ReturnValue = GetTransform();0x0211CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/TRAPS/Meteor.Meteor_C, CallFunc_GetTransform_ReturnValue, 0, nullptr);0x023BCallFunc_GetTransform_ReturnValue = GetTransform();0x0257CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue);0x027DTimeline_0.PlayFromStart();0x029DPopFlow();0x029ELabel_029E:0x029ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02C8Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02E3goto Label_0065;0x02E8CallFunc_FinishSpawningActor_ReturnValue.K2_DestroyActor();0x030CCallFunc_GetAllActorsOfClass_OutActors = {};0x0317GetAllActorsOfClass(this, /Game/TRAPS/Final_Meteors/Meteor_Trigger.Meteor_Trigger_C, CallFunc_GetAllActorsOfClass_OutActors);0x0334Temp_int_Loop_Counter_Variable_1 = 0;0x034BTemp_int_Array_Index_Variable = 0;0x0362Label_0362:0x0362CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x039DCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x03C3if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x03CDTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x03E8PushFlow(Label_0501);0x03ED/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0428CallFunc_Conv_IntToInt64_ReturnValue = Conv_IntToInt64(CallFunc_Array_Get_Item.Meteor_Index);0x0463CallFunc_EqualEqual_Int64Int64_ReturnValue = EqualEqual_Int64Int64(CallFunc_Conv_IntToInt64_ReturnValue, Meteor_Index);0x0489if (!(CallFunc_EqualEqual_Int64Int64_ReturnValue)) PopFlow();0x0493/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04CECallFunc_Array_Get_Item.Explosion();0x04F2BOOM();0x0500PopFlow();0x0501Label_0501:0x0501CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x052BTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0546goto Label_0362;0x054BCallFunc_GetSplineLength_ReturnValue = Trail.GetSplineLength();0x057DCallFunc_Lerp_B_WideningCast = Cast<6>(CallFunc_GetSplineLength_ReturnValue);0x059ACallFunc_Lerp_Alpha_WideningCast_1 = Cast<6>(Timeline_0_NewTrack_0_950B24FB499E48B15DFAB8BF2B29146B);0x05B7CallFunc_Lerp_ReturnValue_1 = Lerp(0, CallFunc_Lerp_B_WideningCast, CallFunc_Lerp_Alpha_WideningCast_1);0x05EECallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x060BCallFunc_GetRotationAtDistanceAlongSpline_ReturnValue = Trail.GetRotationAtDistanceAlongSpline(CallFunc_GetRotationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x0648CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x0665CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Trail.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_NarrowingCast, 1);0x06A2CallFunc_K2_SetActorLocationAndRotation_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.K2_SetActorLocationAndRotation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, CallFunc_GetRotationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x06E9PopFlow();0x06EACallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 8);0x0718CallFunc_Delay_Duration_NarrowingCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0735Delay(this, CallFunc_Delay_Duration_NarrowingCast, LatentActionInfo{0xF, 1186797033, FName(ExecuteUbergraph_Timed_Erruption), this});0x076FPopFlow();0x0770CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(3500, 4000);0x079ECallFunc_Lerp_Alpha_WideningCast = Cast<6>(timelineboom_NewTrack_0_AD58DA034001BE7CDF7A59851B370403);0x07BBCallFunc_Lerp_ReturnValue = Lerp(-250, CallFunc_RandomFloatInRange_ReturnValue_1, CallFunc_Lerp_Alpha_WideningCast);0x07F2CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Lerp_ReturnValue);0x0829Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x085DPopFlow();0x085ELabel_085E:0x085EBase.SetHiddenInGame(true, false);0x0880PopFlow();0x0881Label_0881:0x0881CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, -250);0x08B8Base.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x08ECgoto Label_085E;0x08F1goto Label_0881;0x08F6Label_08F6:0x08F6return;0x08F8// end of script
Final0x04