0x00x02D8
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Scene | USceneComponent* | 7 flags | nullptr | |
| 0x08 | Root | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Branch2 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Branch1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Branch | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Collision | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | Smoke | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | Cube | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Box | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x04 | Shake_NewTrack_0_6FC643054062983DC8E227AE4F534F66 | float | 4 flags | 0 | |
| 0x01 | Shake__Direction_6FC643054062983DC8E227AE4F534F66 | ETimelineDirection | 4 flags | Forward | |
| 0x02CD | 0x03 | padding / unreflected | |||
| 0x08 | Shake | UTimelineComponent* | 6 flags | nullptr | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x68 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+7 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x01A4 | 0x04 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void Shake__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Crumbling_Rock(917);0x000Freturn;0x0011// end of script | 0x00 | ||
void Shake__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Crumbling_Rock(912);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__collision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_Crumbling_Rock(430);0x007Breturn;0x007D// end of script | 0x108 | ||
void ExecuteUbergraph_Crumbling_Rock(int32 EntryPoint)Script36 statements · 921 bytes of bytecode0x0000PushFlow(Label_0396);0x0005goto [EntryPoint];0x000FLabel_000F:0x000F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Sounds/crumbling_Cue.crumbling_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x004BShake.Play();0x006BPopFlow();0x006CCube.SetCollisionEnabled(0);0x0092Smoke.SetHiddenInGame(true, false);0x00B4CallFunc_K2_GetComponentToWorld_ReturnValue = Root.K2_GetComponentToWorld();0x00E6CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/TRAPS/Falling_Rock.Falling_Rock_C, CallFunc_K2_GetComponentToWorld_ReturnValue, 0, nullptr);0x0110CallFunc_K2_GetComponentToWorld_ReturnValue = Root.K2_GetComponentToWorld();0x0142CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_K2_GetComponentToWorld_ReturnValue);0x0168K2_DestroyActor();0x0176PopFlow();0x0177Label_0177:0x0177Delay(this, 3.2f, LatentActionInfo{0x6C, 611298050, FName(ExecuteUbergraph_Crumbling_Rock), this});0x01ADPopFlow();0x01AEK2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor);0x01D2K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x01EFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01F9goto Label_000F;0x01FELabel_01FE:0x01FECallFunc_Lerp_Alpha_WideningCast = Cast<6>(Shake_NewTrack_0_6FC643054062983DC8E227AE4F534F66);0x021BCallFunc_Lerp_ReturnValue = Lerp(-0.5, 0.5, CallFunc_Lerp_Alpha_WideningCast);0x0252BreakVector(Box.RelativeLocation, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0296CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_BreakVector_Z, CallFunc_Lerp_ReturnValue);0x02C4CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_BreakVector_Y, CallFunc_Lerp_ReturnValue);0x02F2CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_BreakVector_X, CallFunc_Lerp_ReturnValue);0x0320CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Add_DoubleDouble_ReturnValue_2, CallFunc_Add_DoubleDouble_ReturnValue_1, CallFunc_Add_DoubleDouble_ReturnValue);0x0357Box.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x038Bgoto Label_0177;0x0390goto Label_01FE;0x0395PopFlow();0x0396Label_0396:0x0396return;0x0398// end of script | Final | 0x04 |