0x00x0300
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Audio | UAudioComponent* | 7 flags | nullptr | |
| 0x08 | RopeAround | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | rock | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | rope | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Arrow1 | UArrowComponent* | 7 flags | nullptr | |
| 0x08 | Arrow | UArrowComponent* | 7 flags | nullptr | |
| 0x08 | Sphere1 | USphereComponent* | 7 flags | nullptr | |
| 0x08 | Sphere | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Root | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | SwingInterval_SwingRotation_AFA665F64011293D728899ACD8F14745 | float | 4 flags | 0 | |
| 0x01 | SwingInterval__Direction_AFA665F64011293D728899ACD8F14745 | ETimelineDirection | 4 flags | Forward | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x08 | SwingInterval | UTimelineComponent* | 6 flags | nullptr | |
| 0x08 | SwingTime | double | 6 flags | 2 | |
| 0x01 | BamboozleTimeline | bool | 7 flags | true | |
| 0x02E9 | 0x07 | padding / unreflected | |||
| 0x08 | Swing1 | double | 6 flags | -45 | |
| 0x08 | Swing2 | double | 6 flags | 45 | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x68 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+7 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x01A4 | 0x04 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void SwingInterval__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boulder_Swing(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void SwingInterval__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boulder_Swing(202);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boulder_Swing(504);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__Sphere1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_Boulder_Swing(620);0x007Breturn;0x007D// end of script | 0x108 | ||
void ExecuteUbergraph_Boulder_Swing(int32 EntryPoint)Script43 statements · 1,104 bytes of bytecode0x0000goto [EntryPoint];0x000Aif (!(BamboozleTimeline)) goto Label_0071;0x0018BamboozleTimeline = false;0x0023Audio.Play(0f);0x004CSwingInterval.ReverseFromEnd();0x006Cgoto Label_044D;0x0071Label_0071:0x0071BamboozleTimeline = true;0x007CAudio.Play(0f);0x00A5SwingInterval.PlayFromStart();0x00C5goto Label_044D;0x00CACallFunc_MakeRotator_Pitch_NarrowingCast = Cast<3>(Swing1);0x00E7CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, CallFunc_MakeRotator_Pitch_NarrowingCast, 0f);0x0116CallFunc_MakeRotator_Pitch_NarrowingCast_1 = Cast<3>(Swing2);0x0133CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, CallFunc_MakeRotator_Pitch_NarrowingCast_1, 0f);0x0162CallFunc_RLerp_ReturnValue = RLerp(CallFunc_MakeRotator_ReturnValue, CallFunc_MakeRotator_ReturnValue_1, SwingInterval_SwingRotation_AFA665F64011293D728899ACD8F14745, false);0x019ARoot.K2_SetRelativeRotation(CallFunc_RLerp_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x01CEgoto Label_044D;0x01D3Label_01D3:0x01D3SwingInterval.Play();0x01F3goto Label_044D;0x01F8CallFunc_SetTimelineLength_NewLength_NarrowingCast = Cast<3>(SwingTime);0x0215SwingInterval.SetTimelineLength(CallFunc_SetTimelineLength_NewLength_NarrowingCast);0x023EAudio.Play(0f);0x0267goto Label_01D3;0x026CK2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor);0x0290K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x02ADif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_03DA;0x02BBK2Node_DynamicCast_AsBoni_Character.Death();0x02DFSphere1.SetCollisionEnabled(3);0x0305Sphere1.SetSimulatePhysics(true);0x032ACallFunc_GetComponentVelocity_ReturnValue = Sphere1.GetComponentVelocity();0x0360CallFunc_K2_GetComponentLocation_ReturnValue = Sphere1.K2_GetComponentLocation();0x0392Sphere1.AddImpulseAtLocation(CallFunc_GetComponentVelocity_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue, FName(None));0x03D5goto Label_044D;0x03DALabel_03DA:0x03DAK2Node_DynamicCast_AsPeepo_AI = Cast<Peepo_AI_C>(K2Node_ComponentBoundEvent_OtherActor);0x03FEK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPeepo_AI);0x041Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_044D;0x0429K2Node_DynamicCast_AsPeepo_AI.Peepo_Death();0x044DLabel_044D:0x044Dreturn;0x044F// end of script | Final | 0x04 |