0x00x0689
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Box | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | Arrow1 | UArrowComponent* | 7 flags | nullptr | |
| 0x08 | PeepoName1 | UTextRenderComponent* | 7 flags | nullptr | |
| 0x08 | PeepoName | UTextRenderComponent* | 7 flags | nullptr | |
| 0x08 | BOOM | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | Capsule | UCapsuleComponent* | 7 flags | nullptr | |
| 0x08 | Boni_REF | ABoniCharacter_C* | 9 flags | nullptr | |
| 0x08 | HighPrioMontage | UAnimMontage* | 7 flags | nullptr | |
| 0x01 | kekw | bool | 7 flags | false | |
| 0x0649 | 0x07 | padding / unreflected | |||
| 0x10 | AllNames | TArray<FText> | 3 flags | [28 items] | |
| 0x08 | Third_PersonBP | AThirdPersonGameMode_C* | 8 flags | nullptr | |
| 0x01 | is_Talking | bool | 7 flags | false | |
| 0x0669 | 0x07 | padding / unreflected | |||
| 0x18 | Push | FVector | 7 flags | {X=300, Y=300, Z=300} | |
| 0x01 | IsDead | bool | 7 flags | false | |
Inherited from ACharacter 38
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 12 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 12 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 12 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x48 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x48 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x03A4 | 0x04 | padding / unreflected | |||
| 0x18 | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x20 | BaseRotationOffset | FQuat | Protected+3 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x01 | bInBaseReplication | bool | Protected+5 flags | false | |
| 0x03EA | 0x02 | padding / unreflected | |||
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bIsCrouched : 1bit 0 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 0 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 2 | bool | Transient+8 flags | false | |
| 0x03F2 | 0x02 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x04 | JumpCurrentCountPreJump | int32 | 10 flags | 0 | |
| 0x0410 | 0x08 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0428 | 0x10 | padding / unreflected | |||
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x48 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bHas… | |
| 0x70 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | [] | |
| 0xD8 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {bIsActive=false, AnimMontage=nullptr, position=0, Location… | |
Inherited from APawn 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsLocalViewTarget : 1bit 6 | bool | TransientProtected+3 flags | false | |
| 0x0281 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x028B | 0x05 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 8 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+8 flags | nullptr | |
| 0x02A0 | 0x08 | padding / unreflected | |||
| 0x08 | LastHitBy | AController* | Transient+8 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+6 flags | nullptr | |
| 0x08 | PreviousController | AController* | Transient+6 flags | nullptr | |
| 0x02C0 | 0x04 | padding / unreflected | |||
| 0x01 | ReceiveControllerChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | ReceiveRestartedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02C6 | 0x02 | padding / unreflected | |||
| 0x18 | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x68 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+7 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x01A4 | 0x04 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void High Priority Montage(UAnimMontage* Montage, double InPlayRate, const double& AnimPlayRate)Script15 statements · 287 bytes of bytecode0x0000CallFunc_GetAnimInstance_ReturnValue = Mesh.GetAnimInstance();0x002ACallFunc_Montage_IsPlaying_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.Montage_IsPlaying(Montage);0x005Dif (!(CallFunc_Montage_IsPlaying_ReturnValue)) goto Label_00A8;0x006BLabel_006B:0x006BK2Node_FunctionResult_AnimPlayRate_WideningCast = Cast<6>(CallFunc_PlayAnimMontage_ReturnValue);0x0088AnimPlayRate = K2Node_FunctionResult_AnimPlayRate_WideningCast;0x00A3goto Label_011C;0x00A8Label_00A8:0x00A8HighPrioMontage = Montage;0x00BBCallFunc_PlayAnimMontage_InPlayRate_NarrowingCast = Cast<3>(InPlayRate);0x00D8CallFunc_PlayAnimMontage_ReturnValue = PlayAnimMontage(HighPrioMontage, CallFunc_PlayAnimMontage_InPlayRate_NarrowingCast, FName(None));0x0117goto Label_006B;0x011CLabel_011C:0x011Creturn;0x011E// end of script | Public | 0x18 | |
void OnFail_FD00D3514FA43198F12CCF9B936CE579(const EPathFollowingResult& MovementResult)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_MovementResult_1 = MovementResult;0x0012ExecuteUbergraph_Peepo_AI(1053);0x0021return;0x0023// end of script | 0x01 | ||
void OnSuccess_FD00D3514FA43198F12CCF9B936CE579(const EPathFollowingResult& MovementResult)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_MovementResult = MovementResult;0x0012ExecuteUbergraph_Peepo_AI(1104);0x0021return;0x0023// end of script | 0x01 | ||
void Chase Player(ABoniCharacter_C* Player To Chase)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Player_To_Chase = Player To Chase;0x0012ExecuteUbergraph_Peepo_AI(1136);0x0021return;0x0023// end of script | 0x08 | ||
void Peepo_Death()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Peepo_AI(1685);0x000Freturn;0x0011// end of script | 0x00 | ||
void NewTarget()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Peepo_AI(1700);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__Peepo_AI_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_Peepo_AI(2488);0x007Breturn;0x007D// end of script | 0x108 | ||
void Message(const FText& NewParam)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NewParam = NewParam;0x0012ExecuteUbergraph_Peepo_AI(2744);0x0021return;0x0023// end of script | 0x18 | ||
void ReceiveActorBeginOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_Peepo_AI(2745);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Peepo_AI(2750);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_Peepo_AI(int32 EntryPoint)Script116 statements · 2,758 bytes of bytecode0x0000PushFlow(Label_0AC3);0x0005goto [EntryPoint];0x000FCapsuleComponent.SetCollisionEnabled(0);0x0035Push = FVector(0, 0, 0);0x0060Delay(this, 4f, LatentActionInfo{0x97, 1624528590, FName(ExecuteUbergraph_Peepo_AI), this});0x0096PopFlow();0x0097K2_DestroyActor();0x00A5PopFlow();0x00A6Label_00A6:0x00A6if (!(IsDead)) goto Label_00B5;0x00B4PopFlow();0x00B5Label_00B5:0x00B5K2Node_DynamicCast_AsTest_Trap = Cast<Test_trap_C>(K2Node_Event_OtherActor);0x00D9K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsTest_Trap);0x00F6if (!(K2Node_DynamicCast_bSuccess_4)) goto Label_02C9;0x0104Label_0104:0x0104CallFunc_K2_GetComponentLocation_ReturnValue_1 = Mesh.K2_GetComponentLocation();0x0136CallFunc_SpawnSystemAtLocation_ReturnValue_1 = SpawnSystemAtLocation(this, /Game/EFFECTS/Spark/Spark_NE.Spark_NE, CallFunc_K2_GetComponentLocation_ReturnValue_1, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0194CallFunc_K2_GetComponentLocation_ReturnValue = Mesh.K2_GetComponentLocation();0x01C6PlaySoundAtLocation(this, /Game/Sounds/Hit_Cue.Hit_Cue, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x020FLabel_020F:0x020FIsDead = true;0x021AMesh.SetSimulatePhysics(true);0x023FMesh.SetCollisionEnabled(2);0x0265CharacterMovement.MaxWalkSpeed = 0f;0x0292Delay(this, 0.1f, LatentActionInfo{0xF, -1688089334, FName(ExecuteUbergraph_Peepo_AI), this});0x02C8PopFlow();0x02C9Label_02C9:0x02C9K2Node_DynamicCast_AsRock_BP = Cast<RockBP_C>(K2Node_Event_OtherActor);0x02EDK2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsRock_BP);0x030Aif (!(K2Node_DynamicCast_bSuccess_5)) goto Label_031D;0x0318goto Label_0104;0x031DLabel_031D:0x031DK2Node_DynamicCast_AsKick = Cast<Kick_C>(K2Node_Event_OtherActor);0x0341K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsKick);0x035Eif (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x0368if (!(Boni_REF.IsKicking?)) PopFlow();0x0388CallFunc_K2_GetComponentLocation_ReturnValue = Mesh.K2_GetComponentLocation();0x03BACallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/EFFECTS/Spark/Spark_NE.Spark_NE, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0418goto Label_020F;0x041DTemp_byte_Variable = K2Node_CustomEvent_MovementResult_1;0x0438Label_0438:0x0438Chase Player(Boni_REF);0x044FPopFlow();0x0450Temp_byte_Variable = K2Node_CustomEvent_MovementResult;0x046Bgoto Label_0438;0x0470if (!(Boni_REF.IsDead)) goto Label_0597;0x0494kekw = true;0x049FCallFunc_K2_GetActorLocation_ReturnValue = Boni_REF.K2_GetActorLocation();0x04D1CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x04EDCallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x051BBreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0549CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x0578CallFunc_K2_SetActorRotation_ReturnValue = K2_SetActorRotation(CallFunc_MakeRotator_ReturnValue, false);0x0596PopFlow();0x0597Label_0597:0x0597CallFunc_CreateMoveToProxyObject_ReturnValue = CreateMoveToProxyObject(this, this, FVector(0, 0, 0), K2Node_CustomEvent_Player_To_Chase, 5f, false);0x05D5CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateMoveToProxyObject_ReturnValue);0x05F2if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x05FCK2Node_CreateDelegate_OutputDelegate.Bind(this, OnSuccess_FD00D3514FA43198F12CCF9B936CE579);0x0613CallFunc_CreateMoveToProxyObject_ReturnValue.OnSuccess += K2Node_CreateDelegate_OutputDelegate;0x063CK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnFail_FD00D3514FA43198F12CCF9B936CE579);0x0653CallFunc_CreateMoveToProxyObject_ReturnValue.OnFail += K2Node_CreateDelegate_OutputDelegate_1;0x067CPopFlow();0x067DLabel_067D:0x067DChase Player(Boni_REF);0x0694PopFlow();0x0695if (!(IsDead)) goto Label_0104;0x06A3PopFlow();0x06A4Label_06A4:0x06A4CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x06BEK2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x06E2K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x06FFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0709Boni_REF = K2Node_DynamicCast_AsBoni_Character;0x071Cgoto Label_067D;0x0721Label_0721:0x0721PeepoName.SetVisibility(false, false);0x0743PeepoName1.SetVisibility(false, false);0x0765goto Label_06A4;0x076ALabel_076A:0x076ACallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(Boni_REF.TwitchNames);0x07BBCallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Array_LastIndex_ReturnValue, 1);0x07E5CallFunc_RandomInteger_ReturnValue = RandomInteger(CallFunc_Add_IntInt_ReturnValue);0x080A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Boni_REF.TwitchNames, CallFunc_RandomInteger_ReturnValue, CallFunc_Array_Get_Item);0x085BPeepoName.K2_SetText(CallFunc_Array_Get_Item);0x0884PeepoName1.K2_SetText(CallFunc_Array_Get_Item);0x08ADgoto Label_06A4;0x08B2Label_08B2:0x08B2CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x08CCK2Node_DynamicCast_AsBoni_Character_1 = Cast<BoniCharacter_C>(CallFunc_GetPlayerCharacter_ReturnValue_1);0x08F0K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBoni_Character_1);0x090Dif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0917Boni_REF = K2Node_DynamicCast_AsBoni_Character_1;0x092Agoto Label_076A;0x092FLabel_092F:0x092FCallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0944K2Node_DynamicCast_AsPeepo_Game_Instance = Cast<PeepoGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0968K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsPeepo_Game_Instance);0x0985if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x098Fif (!(K2Node_DynamicCast_AsPeepo_Game_Instance.IsConnectedToTwitch)) goto Label_0721;0x09B3goto Label_08B2;0x09B8K2Node_DynamicCast_AsBoni_Character_2 = Cast<BoniCharacter_C>(K2Node_ComponentBoundEvent_OtherActor);0x09DCK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBoni_Character_2);0x09F9if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0A03CallFunc_K2_GetComponentRotation_ReturnValue = Arrow1.K2_GetComponentRotation();0x0A35CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_K2_GetComponentRotation_ReturnValue);0x0A5ACallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, Push);0x0A88K2Node_DynamicCast_AsBoni_Character_2.LaunchCharacter(CallFunc_Multiply_VectorVector_ReturnValue, true, false);0x0AB7PopFlow();0x0AB8PopFlow();0x0AB9goto Label_00A6;0x0ABEgoto Label_092F;0x0AC3Label_0AC3:0x0AC3return;0x0AC5// end of script | Final | 0x04 |