0x00x09FA
Members 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x0C | __AnimBlueprintMutables | FAnimBlueprintGeneratedMutableData | 1 flags | {FloatProperty=0, FloatProperty_0=0} | |
| 0x0364 | 0x04 | padding / unreflected | |||
| 0x08 | AnimBlueprintExtension_PropertyAccess | FAnimSubsystemInstance | {} | ||
| 0x08 | AnimBlueprintExtension_Base | FAnimSubsystemInstance | {} | ||
| 0x20 | AnimGraphNode_Root | FAnimNode_Root | {Result={}} | ||
| 0x28 | AnimGraphNode_TransitionResult_11 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_10 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_9 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_8 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_7 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_6 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_5 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_4 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_3 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_2 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_1 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x40 | AnimGraphNode_SequencePlayer_5 | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_7 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequencePlayer_4 | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_6 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequencePlayer_3 | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_5 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequencePlayer_2 | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_4 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequencePlayer_1 | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_3 | FAnimNode_StateResult | {} | ||
| 0x40 | AnimGraphNode_SequencePlayer | FAnimNode_SequencePlayer | {} | ||
| 0x20 | AnimGraphNode_StateResult_2 | FAnimNode_StateResult | {} | ||
| 0x68 | AnimGraphNode_BlendSpacePlayer | FAnimNode_BlendSpacePlayer | {PreviousBlendSpace=nullptr} | ||
| 0x20 | AnimGraphNode_StateResult_1 | FAnimNode_StateResult | {} | ||
| 0x78 | AnimGraphNode_RandomPlayer | FAnimNode_RandomPlayer | {Entries=[5 items], bShuffleMode=false} | ||
| 0x20 | AnimGraphNode_StateResult | FAnimNode_StateResult | {} | ||
| 0xB8 | AnimGraphNode_StateMachine | FAnimNode_StateMachine | {StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, bSki… | ||
| 0x48 | AnimGraphNode_Slot | FAnimNode_Slot | {Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=f… | ||
| 0x01 | IsInAir? | bool | 7 flags | false | |
| 0x09D9 | 0x07 | padding / unreflected | |||
| 0x08 | Speed | double | 7 flags | 0 | |
| 0x08 | Direction | double | 7 flags | 0 | |
| 0x08 | CharREF | ABoniCharacter_C* | 9 flags | nullptr | |
| 0x01 | Turn Left | bool | 7 flags | false | |
| 0x01 | Turn Right | bool | 7 flags | false | |
Inherited from UAnimInstance 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+6 flags | nullptr | |
| 0x01 | RootMotionMode | ERootMotionMode | 7 flags | RootMotionFromMontagesOnly | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bUseMainInstanceMontageEvaluationData : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 7 | bool | Transient+3 flags | false | |
| 0x0032 | 0x06 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0078 | 0xD8 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
| 0x10 | ActiveAnimNotifyEventReference | TArray<FAnimNotifyEventReference> | Transient+2 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
void AnimGraph(FPoseLink& AnimGraph)Script3 statements · 40 bytes of bytecode0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script | 0x10 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_0A7AE4E449C436686ED752AB491E0710()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(273);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_90A5A07D4233380DE14E56A1E5E8180B()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(382);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_98D64F8E4AB7A6E47AEF639B01255504()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(654);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_F30E3CEE454C878BE16C859B71B0364E()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(905);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_AB4212FC43A1E4DA080AEA8D13E19A29()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(910);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_318872F243AB9016FC89F586C15D7AC0()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(915);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_CBA02F1F4D12AC35C355C0B689B2DFEE()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(920);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_9A810A2D46DE9775DCCCF1A0B90FABE8()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(1201);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_5DAB9EDA45FDD3805D085FB00868E9CF()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(1206);0x000Freturn;0x0011// end of script | 0x00 | ||
void EvaluateGraphExposedInputs_ExecuteUbergraph_Boni_AnimBP_AnimGraphNode_TransitionResult_AF7B7B854015AAAEEED0A6A34E51545E()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(1211);0x000Freturn;0x0011// end of script | 0x00 | ||
void BlueprintUpdateAnimation(float DeltaTimeX)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_Boni_AnimBP(1487);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void BlueprintBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Boni_AnimBP(2066);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_Boni_AnimBP(int32 EntryPoint)Script92 statements · 2,193 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsValid_ReturnValue = IsValid(CharREF);0x0027if (!(CallFunc_IsValid_ReturnValue)) goto Label_088E;0x0035Turn Left = CharREF.TurnLeft?;0x005ETurn Right = CharREF.TurnRight?;0x0087goto Label_088E;0x008CLabel_008C:0x008CCallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue = GetInstanceAssetPlayerTimeFromEnd(11);0x00ADCallFunc_Less_DoubleDouble_A_WideningCast = Cast<6>(CallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue);0x00CACallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_WideningCast, 0.1);0x00F0AnimGraphNode_TransitionResult_8.bCanEnterTransition = CallFunc_Less_DoubleDouble_ReturnValue;0x010Cgoto Label_088E;0x0111CallFunc_EqualEqual_DoubleDouble_ReturnValue_2 = EqualEqual_DoubleDouble(Speed, 0);0x0137CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_EqualEqual_DoubleDouble_ReturnValue_2, Turn Right);0x015DAnimGraphNode_TransitionResult.bCanEnterTransition = CallFunc_BooleanAND_ReturnValue_1;0x0179goto Label_088E;0x017ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(CharREF.IsFallingHigh);0x01B1AnimGraphNode_TransitionResult_11.bCanEnterTransition = CallFunc_Not_PreBool_ReturnValue;0x01CDgoto Label_088E;0x01D2Label_01D2:0x01D2AnimGraphNode_TransitionResult_6.bCanEnterTransition = CharREF.IsFallingHigh;0x0204goto Label_088E;0x0209Label_0209:0x0209CallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_2 = GetInstanceAssetPlayerTimeFromEnd(7);0x022ACallFunc_Less_DoubleDouble_A_WideningCast_1 = Cast<6>(CallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_2);0x0247CallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_WideningCast_1, 0.1);0x026DAnimGraphNode_TransitionResult_5.bCanEnterTransition = CallFunc_Less_DoubleDouble_ReturnValue_1;0x0289goto Label_088E;0x028ECallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = EqualEqual_DoubleDouble(Speed, 0);0x02B4CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_DoubleDouble_ReturnValue_1, Turn Left);0x02DAAnimGraphNode_TransitionResult_1.bCanEnterTransition = CallFunc_BooleanAND_ReturnValue;0x02F6goto Label_088E;0x02FBLabel_02FB:0x02FBCallFunc_Less_DoubleDouble_ReturnValue_2 = Less_DoubleDouble(Speed, 5);0x0321AnimGraphNode_TransitionResult_4.bCanEnterTransition = CallFunc_Less_DoubleDouble_ReturnValue_2;0x033Dgoto Label_088E;0x0342Label_0342:0x0342CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Speed, 5);0x0368AnimGraphNode_TransitionResult_2.bCanEnterTransition = CallFunc_Greater_DoubleDouble_ReturnValue;0x0384goto Label_088E;0x0389goto Label_0342;0x038Egoto Label_02FB;0x0393goto Label_0209;0x0398goto Label_01D2;0x039DLabel_039D:0x039DCallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_1 = GetInstanceAssetPlayerTimeFromEnd(13);0x03BECallFunc_EqualEqual_DoubleDouble_A_WideningCast = Cast<6>(CallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_1);0x03DBCallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(CallFunc_EqualEqual_DoubleDouble_A_WideningCast, 0);0x0401CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(Speed, 1);0x0427CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_DoubleDouble_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue_2);0x044DCallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(Turn Left);0x046ACallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_Not_PreBool_ReturnValue_2);0x0490AnimGraphNode_TransitionResult_10.bCanEnterTransition = CallFunc_BooleanOR_ReturnValue_1;0x04ACgoto Label_088E;0x04B1goto Label_039D;0x04B6goto Label_008C;0x04BBCallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(Turn Right);0x04D8CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(Speed, 1);0x04FECallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_3 = GetInstanceAssetPlayerTimeFromEnd(13);0x051FCallFunc_EqualEqual_DoubleDouble_A_WideningCast_1 = Cast<6>(CallFunc_GetInstanceAssetPlayerTimeFromEnd_ReturnValue_3);0x053CCallFunc_EqualEqual_DoubleDouble_ReturnValue_3 = EqualEqual_DoubleDouble(CallFunc_EqualEqual_DoubleDouble_A_WideningCast_1, 0);0x0562CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_EqualEqual_DoubleDouble_ReturnValue_3, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x0588CallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_BooleanOR_ReturnValue_2, CallFunc_Not_PreBool_ReturnValue_1);0x05AEAnimGraphNode_TransitionResult_9.bCanEnterTransition = CallFunc_BooleanOR_ReturnValue_3;0x05CAgoto Label_088E;0x05CFCallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x05E7CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x0604if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_088E;0x0612CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x062ACallFunc_GetMovementComponent_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetMovementComponent();0x0658CallFunc_IsFalling_ReturnValue = CallFunc_GetMovementComponent_ReturnValue.IsFalling();0x0686IsInAir? = CallFunc_IsFalling_ReturnValue;0x0699CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x06B1CallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x06E7CallFunc_VSize_ReturnValue = VSize(CallFunc_GetVelocity_ReturnValue);0x070CSpeed = CallFunc_VSize_ReturnValue;0x0727CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x073FCallFunc_K2_GetActorRotation_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.K2_GetActorRotation();0x0771CallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x07A7CallFunc_CalculateDirection_ReturnValue = CalculateDirection(CallFunc_GetVelocity_ReturnValue, CallFunc_K2_GetActorRotation_ReturnValue);0x07D5K2Node_VariableSet_Direction_WideningCast = Cast<6>(CallFunc_CalculateDirection_ReturnValue);0x07F2Direction = K2Node_VariableSet_Direction_WideningCast;0x080Dgoto Label_000A;0x0812CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x082CK2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0850K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x086Dif (!(K2Node_DynamicCast_bSuccess)) goto Label_088E;0x087BCharREF = K2Node_DynamicCast_AsBoni_Character;0x088ELabel_088E:0x088Ereturn;0x0890// end of script | Final | 0x04 |