0x00x0300
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ring1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | ring | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | SM_P_ballclip2 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | SM_P_ballclip1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | SM_PolaroidRingattach | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Trigger | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | StaticMeshComponent0 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 7 flags | nullptr | |
| 0x08 | SharedRoot | USceneComponent* | 7 flags | nullptr | |
| 0x08 | StaticMeshComponent1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x04 | Charge_Charge_DC476C26499AF400F73969942AEF844B | float | 4 flags | 0 | |
| 0x01 | Charge__Direction_DC476C26499AF400F73969942AEF844B | ETimelineDirection | 4 flags | Forward | |
| 0x02DD | 0x03 | padding / unreflected | |||
| 0x08 | Charge | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | FlashArmgo_XRot_87A7597542749AA8CF0B43BCFE801C61 | float | 4 flags | 0 | |
| 0x01 | FlashArmgo__Direction_87A7597542749AA8CF0B43BCFE801C61 | ETimelineDirection | 4 flags | Forward | |
| 0x02ED | 0x03 | padding / unreflected | |||
| 0x08 | FlashArmgo | UTimelineComponent* | 6 flags | nullptr | |
| 0x08 | Player | ABP_PlayerCharacter_C* | 8 flags | nullptr | |
Inherited from APickable 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_rootMeshComponent | UStaticMeshComponent* | 9 flags | /Script/WeWentBack.Default__Pickable.Mesh | |
| 0x08 | m_triggerBoxMesh | UBoxComponent* | 9 flags | /Script/WeWentBack.Default__Pickable.Trigger Box | |
| 0x08 | m_requiredComponent | UPrimitiveComponent* | 9 flags | nullptr | |
| 0x08 | m_itemStructure | UItemStructure* | 7 flags | /Script/WeWentBack.Default__Pickable.Item Structure | |
| 0x01 | m_clueEnum | ClueEnumValues | 6 flags | Default_Clue | |
| 0x0269 | 0x07 | padding / unreflected | |||
| 0x08 | m_playerCharacter | APlayerCharacter* | 5 flags | nullptr | |
| 0x08 | m_gameMode | AWeWentBackGameModeBase* | 5 flags | nullptr | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void FlashArmgo__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(1010);0x000Freturn;0x0011// end of script | 0x00 | ||
void FlashArmgo__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(307);0x000Freturn;0x0011// end of script | 0x00 | ||
void Charge__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(125);0x000Freturn;0x0011// end of script | 0x00 | ||
void Charge__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(172);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(955);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PickableFunction()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_pickablePolaroidpickup(1000);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_BP_pickablePolaroidpickup(int32 EntryPoint)Script68 statements · 1,083 bytes of bytecode0x0000PushFlow(Label_0438);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FFlashArmgo.PlayFromStart();0x002FPopFlow();0x0030Label_0030:0x0030Player.m_gameMode.Add_AchievementProgress("COLLECTED_CAMERA");0x007CPopFlow();0x007DPlayer.DelayEventToPolaroidAnimation();0x009DK2_DestroyActor();0x00ABPopFlow();0x00ACCallFunc_Lerp_ReturnValue = Lerp(0f, 1.35f, Charge_Charge_DC476C26499AF400F73969942AEF844B);0x00DBCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(Emissive intensity), CallFunc_Lerp_ReturnValue);0x0111PopFlow();0x0112Label_0112:0x0112Charge.PlayFromStart();0x0132PopFlow();0x0133CallFunc_MakeRotator_ReturnValue = MakeRotator(FlashArmgo_XRot_87A7597542749AA8CF0B43BCFE801C61, 0f, 0f);0x0162Scene.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0196PopFlow();0x0197Label_0197:0x0197if (!(false)) PopFlow();0x0199Temp_bool_IsClosed_Variable = true;0x01A4PopFlow();0x01A5Label_01A5:0x01A5PushFlow(Label_01B9);0x01AAif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_01D8;0x01B8PopFlow();0x01B9Label_01B9:0x01B9if (!(Temp_bool_IsClosed_Variable)) goto Label_01C8;0x01C7PopFlow();0x01C8Label_01C8:0x01C8Temp_bool_IsClosed_Variable = true;0x01D3goto Label_000F;0x01D8Label_01D8:0x01D8Temp_bool_Has_Been_Initd_Variable = true;0x01E3goto Label_0197;0x01E8Label_01E8:0x01E8PushFlow(Label_02B8);0x01ED/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0228CallFunc_ActorHasTag_ReturnValue = CallFunc_Array_Get_Item.ActorHasTag(FName(Player));0x025Fif (!(CallFunc_ActorHasTag_ReturnValue)) PopFlow();0x0269/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02A4Player = CallFunc_Array_Get_Item;0x02B7PopFlow();0x02B8Label_02B8:0x02B8CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02E2Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02FDLabel_02FD:0x02FDCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0338CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x035Eif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0368Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0383goto Label_01E8;0x0388Label_0388:0x0388Temp_int_Loop_Counter_Variable = 0;0x039FTemp_int_Array_Index_Variable = 0;0x03B6goto Label_02FD;0x03BBCallFunc_GetAllActorsOfClass_OutActors = {};0x03C6GetAllActorsOfClass(this, /Game/Production/Blueprints/Player/BP_PlayerCharacter.BP_PlayerCharacter_C, CallFunc_GetAllActorsOfClass_OutActors);0x03E3goto Label_0388;0x03E8PushFlow(Label_0030);0x03EDgoto Label_01A5;0x03F2CallFunc_CreateDynamicMaterialInstance_ReturnValue = StaticMeshComponent0.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x0433goto Label_0112;0x0438Label_0438:0x0438return;0x043A// end of script | Final | 0x04 |