Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_AtlasSaveSlot_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/PrimitiveWidgets/WID_BP_AtlasSaveSlot.WID_BP_AtlasSaveSlot_C 0x0320 (800 B) align 8 inherited 0x02A0 8 scripted vtable /Game/UI/Menus/PrimitiveWidgets/WID_BP_AtlasSaveSlot
0x00x0320

Members 10

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SaveSlotButtonUAtlasMenuButton*9 flagsnullptr
0x08SaveSlotTextUAtlasTextBlock*9 flagsnullptr
0x10SlotNameFString4 flags""
0x01SaveSlotExistsbool5 flagsfalse
0x02C90x07padding / unreflected
0x10CurrentLevelFString4 flags""
0x10LastSavedFString4 flags""
0x10FocusGainedEventFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10ClickedEventFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10IwasClickedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 8

SignatureFlagsNativeParams
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script6 statements · 128 bytes of bytecode
0x0000CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0015SaveSlotButton.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x003ECallFunc_Handled_ReturnValue = Handled();0x005AReturnValue = CallFunc_Handled_ReturnValue;0x0075return ReturnValue;0x007F// end of script
EventPublic0x100
void Initialize(const FString& SlotName)
Script34 statements · 1,101 bytes of bytecode
0x0000SlotName = SlotName;0x001BCallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x002FCallFunc_GetSaveSlot_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetSaveSlot(SlotName);0x006AsaveSlotName = CallFunc_GetSaveSlot_ReturnValue.SlotName;0x008ECallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x00A2CallFunc_GetSaveSlot_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetSaveSlot(SlotName);0x00DDExists = CallFunc_GetSaveSlot_ReturnValue.ExistsOnDisk;0x00F9CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x010DCallFunc_GetSaveSlot_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetSaveSlot(SlotName);0x0148Level = CallFunc_GetSaveSlot_ReturnValue.CurrentPersistentLevel;0x016CCallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x0180CallFunc_GetSaveSlot_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetSaveSlot(SlotName);0x01BBPlaytime = CallFunc_GetSaveSlot_ReturnValue.TotalPlayTime;0x01DFCallFunc_NotEqual_NameName_ReturnValue = NotEqual_NameName(Level, FName(None));0x0209CallFunc_BooleanAND_ReturnValue = BooleanAND(Exists, CallFunc_NotEqual_NameName_ReturnValue);0x022Fif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_044A;0x023DSaveSlotExists = true;0x0248CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(Level);0x026DCurrentLevel = CallFunc_Conv_NameToString_ReturnValue;0x0288CallFunc_GetAtlasSaveSlotsManager_ReturnValue = GetAtlasSaveSlotsManager();0x029CCallFunc_GetLastSavedDateTimeAsString_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue.GetLastSavedDateTimeAsString(saveSlotName);0x02D7LastSaved = CallFunc_GetLastSavedDateTimeAsString_ReturnValue;0x02F2CallFunc_MakeTotalPlaytime_ReturnValue = MakeTotalPlaytime(Playtime);0x0317TimePlayed = CallFunc_MakeTotalPlaytime_ReturnValue;0x0332CallFunc_GetLocalizedLevelName_ReturnValue = GetLocalizedLevelName(Level);0x0357CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_GetLocalizedLevelName_ReturnValue);0x037CCallFunc_GetTotalPlaytimeAsNiceString_ReturnValue = GetTotalPlaytimeAsNiceString(TimePlayed);0x03A1CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, "  ");0x03CACallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_GetTotalPlaytimeAsNiceString_ReturnValue);0x03F8CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x041DSaveSlotText.SetText(CallFunc_Conv_StringToText_ReturnValue);0x044ALabel_044A:0x044Areturn;0x044C// end of script
Public0x10
void BndEvt__SaveSlotButton_K2Node_ComponentBoundEvent_2296_OnAtlasMenuButtonGainedFocus__DelegateSignature(UAtlasMenuButton* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_button = Button;0x0012ExecuteUbergraph_WID_BP_AtlasSaveSlot(35);0x0021return;0x0023// end of script
0x08
void BndEvt__SaveSlotButton_K2Node_ComponentBoundEvent_2308_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_AtlasSaveSlot(86);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WID_BP_AtlasSaveSlot(int32 EntryPoint)
Script11 statements · 131 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AIwasClicked.Broadcast(this);0x001Egoto Label_0080;0x0023FocusGainedEvent.Broadcast(CurrentLevel, LastSaved, SaveSlotExists);0x0051goto Label_0080;0x0056ClickedEvent.Broadcast(SaveSlotExists, SlotName);0x007Bgoto Label_000A;0x0080Label_0080:0x0080return;0x0082// end of script
Final0x04
void IwasClicked__DelegateSignature(UWID_BP_AtlasSaveSlot_C* Ref)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08
void ClickedEvent__DelegateSignature(bool Exists, const FString& saveSlot)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x18
void FocusGainedEvent__DelegateSignature(const FString& Level, const FString& LastSaved, bool Exists)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x21

Used by 2

types with a member, parameter or interface of this type