Class
UWID_BP_NewGameSaveSlots_C
: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject0x00x02F0
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BackButton | UAtlasMenuButton* | 9 flags | nullptr | |
| 0x08 | GoBackHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | SelectHint | UWID_BP_AtlasFormattableText_C* | 9 flags | nullptr | |
| 0x08 | VerticalBox | UVerticalBox* | 9 flags | nullptr | |
| 0x10 | OnNewGameCallback | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | LastClickedSaveSlot | FString | 5 flags | "" | |
| 0x08 | LastFocusedWidget | UWID_BP_AtlasSaveSlot_C* | 8 flags | nullptr |
Inherited from UAtlasMenuWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsCredits | bool | 9 flags | false | |
| 0x01 | bIsControllerDisconnect | bool | 9 flags | false |
Inherited from UAtlasWidget 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFadingEndedEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | FadeInDuration | float | Protected+7 flags | 0 | |
| 0x04 | FadeOutDuration | float | Protected+7 flags | 0 |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 9 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void IwasClicked(UWID_BP_AtlasSaveSlot_C* Ref)Script3 statements · 22 bytes of bytecode0x0000LastFocusedWidget = Ref;0x0013return;0x0015// end of script | Public | 0x08 | |
void SetNavigationRules()Script33 statements · 729 bytes of bytecode0x0000PushFlow(Label_02D6);0x0005CallFunc_GetChildrenCount_ReturnValue = VerticalBox.GetChildrenCount();0x0037CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x0061LastIndex = CallFunc_Subtract_IntInt_ReturnValue_1;0x007CTemp_int_Variable = 1;0x0093Label_0093:0x0093CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, LastIndex);0x00B9if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_022C;0x00C7PushFlow(Label_0231);0x00CCIndex = Temp_int_Variable;0x00E7CallFunc_GetChildAt_ReturnValue_1 = VerticalBox.GetChildAt(Index);0x011ACurrentIndexWidget = CallFunc_GetChildAt_ReturnValue_1;0x012DCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Index, 1);0x0157CallFunc_GetChildAt_ReturnValue = VerticalBox.GetChildAt(CallFunc_Subtract_IntInt_ReturnValue);0x018AUpWidget = CallFunc_GetChildAt_ReturnValue;0x019DCurrentIndexWidget.SetNavigationRuleTar(2, 1, UpWidget);0x01CAUpWidget.SetNavigationRuleTar(3, 1, CurrentIndexWidget);0x01F7CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Index, LastIndex);0x021Dif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_027B;0x022BPopFlow();0x022CLabel_022C:0x022Cgoto Label_02D6;0x0231Label_0231:0x0231CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x025BTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0276goto Label_0093;0x027BLabel_027B:0x027BBackButton.SetNavigationRuleTar(2, 1, CurrentIndexWidget);0x02A8CurrentIndexWidget.SetNavigationRuleTar(3, 1, BackButton);0x02D5PopFlow();0x02D6Label_02D6:0x02D6return;0x02D8// end of script | Public | 0x00 | |
void OnSaveSlotClicked(bool Exists, const FString& saveSlot)Script10 statements · 205 bytes of bytecode0x0000LastClickedSaveSlot = saveSlot;0x001Bif (!(Exists)) goto Label_00BA;0x0029K2Node_CreateDelegate_OutputDelegate.Bind(this, BroadcastNewGameCallbackEvent);0x0040/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.CreateUIPopup(NSLOCTEXT("90B792E54F662CCF3E801C98CE33D56E", "", "ID_OVERRIDE_SAVE_SLOT"), false, K2Node_CreateDelegate_OutputDelegate, this, CallFunc_CreateUIPopup_Success);0x00B5goto Label_00CA;0x00BALabel_00BA:0x00BABroadcastNewGameCallbackEvent(0);0x00CALabel_00CA:0x00CAreturn;0x00CC// end of script | Public | 0x18 | |
void BroadcastNewGameCallbackEvent(const AtlasPopupWidgetButtonClickedAnswer& Answer)Script7 statements · 95 bytes of bytecode0x0000CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(Answer, 0);0x001Fif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_0040;0x002DSetActiveSaveGameName(LastClickedSaveSlot);0x0040Label_0040:0x0040OnNewGameCallback.Broadcast(Answer);0x005Creturn;0x005E// end of script | Public | 0x01 | |
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)Script16 statements · 290 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(LastFocusedWidget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00A5;0x002BCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0040LastFocusedWidget.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0069Label_0069:0x0069CallFunc_Handled_ReturnValue = Handled();0x0085ReturnValue = CallFunc_Handled_ReturnValue;0x00A0goto Label_0117;0x00A5Label_00A5:0x00A5CallFunc_GetChildAt_ReturnValue = VerticalBox.GetChildAt(0);0x00D4CallFunc_GetRelevantPlayerController_ReturnValue_1 = GetRelevantPlayerController(this);0x00E9CallFunc_GetChildAt_ReturnValue.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_1);0x0112goto Label_0069;0x0117Label_0117:0x0117return ReturnValue;0x0121// end of script | EventPublic | 0x100 | |
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script15 statements · 340 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_IsKeyAction_ReturnValue = IsKeyAction(2, CallFunc_GetKey_ReturnValue);0x0044if (!(CallFunc_IsKeyAction_ReturnValue)) goto Label_0112;0x0052CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x0098CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x00ACCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x00D6CallFunc_Handled_ReturnValue = Handled();0x00F2ReturnValue = CallFunc_Handled_ReturnValue;0x010Dgoto Label_0149;0x0112Label_0112:0x0112CallFunc_Unhandled_ReturnValue = Unhandled();0x012EReturnValue = CallFunc_Unhandled_ReturnValue;0x0149Label_0149:0x0149return ReturnValue;0x0153// end of script | EventPublic | 0x138 | |
void BndEvt__BackButton_K2Node_ComponentBoundEvent_782_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(659);0x000Freturn;0x0011// end of script | 0x00 | ||
void SetNavRules()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(820);0x000Freturn;0x0011// end of script | 0x00 | ||
void Initialize()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(850);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnVisible()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(855);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_WID_BP_NewGameSaveSlots(int32 EntryPoint)Script45 statements · 863 bytes of bytecode0x0000PushFlow(Label_035C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_0196);0x0014CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0029CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menus/PrimitiveWidgets/WID_BP_AtlasSaveSlot.WID_BP_AtlasSaveSlot_C, CallFunc_GetRelevantPlayerController_ReturnValue);0x0066CallFunc_GetAtlasSaveSlotsManager_ReturnValue = GetAtlasSaveSlotsManager();0x007ACallFunc_MakeSaveSlotName_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue.MakeSaveSlotName(Temp_int_Variable);0x00B5CallFunc_Create_ReturnValue.Initialize(CallFunc_MakeSaveSlotName_ReturnValue);0x00E2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, IwasClicked);0x00F9CallFunc_Create_ReturnValue.IwasClicked += K2Node_CreateDelegate_OutputDelegate_1;0x0122CallFunc_AddChild_ReturnValue = VerticalBox.AddChild(CallFunc_Create_ReturnValue);0x0155K2Node_CreateDelegate_OutputDelegate.Bind(this, OnSaveSlotClicked);0x016CCallFunc_Create_ReturnValue.ClickedEvent += K2Node_CreateDelegate_OutputDelegate;0x0195PopFlow();0x0196Label_0196:0x0196CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x01C0Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x01DBLabel_01DB:0x01DBCallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x01EFCallFunc_GetNumberOfSaveSlots_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetNumberOfSaveSlots();0x0221CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetNumberOfSaveSlots_ReturnValue, 1);0x024BCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x0271if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0284;0x027Fgoto Label_000F;0x0284Label_0284:0x0284SetNavRules();0x0292PopFlow();0x0293CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x02D9CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x02EDCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x0317PopFlow();0x0318Label_0318:0x0318Temp_int_Variable = 0;0x032Fgoto Label_01DB;0x0334SetNavigationRules();0x0342PopFlow();0x0343Label_0343:0x0343SetNavRules();0x0351PopFlow();0x0352goto Label_0318;0x0357goto Label_0343;0x035CLabel_035C:0x035Creturn;0x035E// end of script | Final | 0x04 | |
void OnNewGameCallback__DelegateSignature(const AtlasPopupWidgetButtonClickedAnswer& Answer)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 |