Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_NewGameSaveSlots_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/MenuWidgets/WID_BP_NewGameSaveSlots.WID_BP_NewGameSaveSlots_C 0x02F0 (752 B) align 8 inherited 0x02A0 12 scripted vtable /Game/UI/Menus/MenuWidgets/WID_BP_NewGameSaveSlots
0x00x02F0

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BackButtonUAtlasMenuButton*9 flagsnullptr
0x08GoBackHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08SelectHintUWID_BP_AtlasFormattableText_C*9 flagsnullptr
0x08VerticalBoxUVerticalBox*9 flagsnullptr
0x10OnNewGameCallbackFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10LastClickedSaveSlotFString5 flags""
0x08LastFocusedWidgetUWID_BP_AtlasSaveSlot_C*8 flagsnullptr
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 12

SignatureFlagsNativeParams
void IwasClicked(UWID_BP_AtlasSaveSlot_C* Ref)
Script3 statements · 22 bytes of bytecode
0x0000LastFocusedWidget = Ref;0x0013return;0x0015// end of script
Public0x08
void SetNavigationRules()
Script33 statements · 729 bytes of bytecode
0x0000PushFlow(Label_02D6);0x0005CallFunc_GetChildrenCount_ReturnValue = VerticalBox.GetChildrenCount();0x0037CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x0061LastIndex = CallFunc_Subtract_IntInt_ReturnValue_1;0x007CTemp_int_Variable = 1;0x0093Label_0093:0x0093CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, LastIndex);0x00B9if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_022C;0x00C7PushFlow(Label_0231);0x00CCIndex = Temp_int_Variable;0x00E7CallFunc_GetChildAt_ReturnValue_1 = VerticalBox.GetChildAt(Index);0x011ACurrentIndexWidget = CallFunc_GetChildAt_ReturnValue_1;0x012DCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Index, 1);0x0157CallFunc_GetChildAt_ReturnValue = VerticalBox.GetChildAt(CallFunc_Subtract_IntInt_ReturnValue);0x018AUpWidget = CallFunc_GetChildAt_ReturnValue;0x019DCurrentIndexWidget.SetNavigationRuleTar(2, 1, UpWidget);0x01CAUpWidget.SetNavigationRuleTar(3, 1, CurrentIndexWidget);0x01F7CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Index, LastIndex);0x021Dif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_027B;0x022BPopFlow();0x022CLabel_022C:0x022Cgoto Label_02D6;0x0231Label_0231:0x0231CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x025BTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0276goto Label_0093;0x027BLabel_027B:0x027BBackButton.SetNavigationRuleTar(2, 1, CurrentIndexWidget);0x02A8CurrentIndexWidget.SetNavigationRuleTar(3, 1, BackButton);0x02D5PopFlow();0x02D6Label_02D6:0x02D6return;0x02D8// end of script
Public0x00
void OnSaveSlotClicked(bool Exists, const FString& saveSlot)
Script10 statements · 205 bytes of bytecode
0x0000LastClickedSaveSlot = saveSlot;0x001Bif (!(Exists)) goto Label_00BA;0x0029K2Node_CreateDelegate_OutputDelegate.Bind(this, BroadcastNewGameCallbackEvent);0x0040/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.CreateUIPopup(NSLOCTEXT("90B792E54F662CCF3E801C98CE33D56E", "", "ID_OVERRIDE_SAVE_SLOT"), false, K2Node_CreateDelegate_OutputDelegate, this, CallFunc_CreateUIPopup_Success);0x00B5goto Label_00CA;0x00BALabel_00BA:0x00BABroadcastNewGameCallbackEvent(0);0x00CALabel_00CA:0x00CAreturn;0x00CC// end of script
Public0x18
void BroadcastNewGameCallbackEvent(const AtlasPopupWidgetButtonClickedAnswer& Answer)
Script7 statements · 95 bytes of bytecode
0x0000CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(Answer, 0);0x001Fif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_0040;0x002DSetActiveSaveGameName(LastClickedSaveSlot);0x0040Label_0040:0x0040OnNewGameCallback.Broadcast(Answer);0x005Creturn;0x005E// end of script
Public0x01
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script16 statements · 290 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(LastFocusedWidget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00A5;0x002BCallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0040LastFocusedWidget.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x0069Label_0069:0x0069CallFunc_Handled_ReturnValue = Handled();0x0085ReturnValue = CallFunc_Handled_ReturnValue;0x00A0goto Label_0117;0x00A5Label_00A5:0x00A5CallFunc_GetChildAt_ReturnValue = VerticalBox.GetChildAt(0);0x00D4CallFunc_GetRelevantPlayerController_ReturnValue_1 = GetRelevantPlayerController(this);0x00E9CallFunc_GetChildAt_ReturnValue.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue_1);0x0112goto Label_0069;0x0117Label_0117:0x0117return ReturnValue;0x0121// end of script
EventPublic0x100
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script15 statements · 340 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_IsKeyAction_ReturnValue = IsKeyAction(2, CallFunc_GetKey_ReturnValue);0x0044if (!(CallFunc_IsKeyAction_ReturnValue)) goto Label_0112;0x0052CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x0098CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x00ACCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x00D6CallFunc_Handled_ReturnValue = Handled();0x00F2ReturnValue = CallFunc_Handled_ReturnValue;0x010Dgoto Label_0149;0x0112Label_0112:0x0112CallFunc_Unhandled_ReturnValue = Unhandled();0x012EReturnValue = CallFunc_Unhandled_ReturnValue;0x0149Label_0149:0x0149return ReturnValue;0x0153// end of script
EventPublic0x138
void BndEvt__BackButton_K2Node_ComponentBoundEvent_782_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(659);0x000Freturn;0x0011// end of script
0x00
void SetNavRules()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(820);0x000Freturn;0x0011// end of script
0x00
void Initialize()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(850);0x000Freturn;0x0011// end of script
0x00
void OnVisible()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_NewGameSaveSlots(855);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_WID_BP_NewGameSaveSlots(int32 EntryPoint)
Script45 statements · 863 bytes of bytecode
0x0000PushFlow(Label_035C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_0196);0x0014CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0029CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menus/PrimitiveWidgets/WID_BP_AtlasSaveSlot.WID_BP_AtlasSaveSlot_C, CallFunc_GetRelevantPlayerController_ReturnValue);0x0066CallFunc_GetAtlasSaveSlotsManager_ReturnValue = GetAtlasSaveSlotsManager();0x007ACallFunc_MakeSaveSlotName_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue.MakeSaveSlotName(Temp_int_Variable);0x00B5CallFunc_Create_ReturnValue.Initialize(CallFunc_MakeSaveSlotName_ReturnValue);0x00E2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, IwasClicked);0x00F9CallFunc_Create_ReturnValue.IwasClicked += K2Node_CreateDelegate_OutputDelegate_1;0x0122CallFunc_AddChild_ReturnValue = VerticalBox.AddChild(CallFunc_Create_ReturnValue);0x0155K2Node_CreateDelegate_OutputDelegate.Bind(this, OnSaveSlotClicked);0x016CCallFunc_Create_ReturnValue.ClickedEvent += K2Node_CreateDelegate_OutputDelegate;0x0195PopFlow();0x0196Label_0196:0x0196CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x01C0Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x01DBLabel_01DB:0x01DBCallFunc_GetAtlasSaveSlotsManager_ReturnValue_1 = GetAtlasSaveSlotsManager();0x01EFCallFunc_GetNumberOfSaveSlots_ReturnValue = CallFunc_GetAtlasSaveSlotsManager_ReturnValue_1.GetNumberOfSaveSlots();0x0221CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetNumberOfSaveSlots_ReturnValue, 1);0x024BCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x0271if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0284;0x027Fgoto Label_000F;0x0284Label_0284:0x0284SetNavRules();0x0292PopFlow();0x0293CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SoundEffects/UI/MainMenu/CUE_ui_main_menu_back.CUE_ui_main_menu_back, 1f, 1f, 0f, nullptr, false, true);0x02D9CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x02EDCallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x0317PopFlow();0x0318Label_0318:0x0318Temp_int_Variable = 0;0x032Fgoto Label_01DB;0x0334SetNavigationRules();0x0342PopFlow();0x0343Label_0343:0x0343SetNavRules();0x0351PopFlow();0x0352goto Label_0318;0x0357goto Label_0343;0x035CLabel_035C:0x035Creturn;0x035E// end of script
Final0x04
void OnNewGameCallback__DelegateSignature(const AtlasPopupWidgetButtonClickedAnswer& Answer)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01