0x00x00D4
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | FoamPieces | TArray<ABP_PieceFoam_C*> | 4 flags | [] | |
| 0x10 | BoneNames | TArray<FName> | 3 flags | [6 items] | |
| 0x04 | FoamSources | int32 | 7 flags | 0 |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetFoamShadowFactor(float LightingFactor)Script22 statements · 470 bytes of bytecode0x0000PushFlow(Label_01D3);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(FoamPieces);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_0189);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0116if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0120/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x015BCallFunc_Array_Get_Item.UpdateLightingFactor(LightingFactor);0x0188PopFlow();0x0189Label_0189:0x0189CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01B3Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01CEgoto Label_0033;0x01D3Label_01D3:0x01D3return;0x01D5// end of script | Public | 0x04 | |
void FadeFoam()Script30 statements · 622 bytes of bytecode0x0000PushFlow(Label_026B);0x0005PushFlow(Label_007A);0x000ACallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(FoamSources, 1);0x0034CallFunc_Max_ReturnValue = Max(CallFunc_Subtract_IntInt_ReturnValue, 0);0x005EFoamSources = CallFunc_Max_ReturnValue;0x0079PopFlow();0x007ALabel_007A:0x007ACallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(FoamSources, 0);0x009Cif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x00A6Temp_int_Loop_Counter_Variable = 0;0x00BDTemp_int_Array_Index_Variable = 0;0x00D4Label_00D4:0x00D4CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(FoamPieces);0x010FCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0135if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x013FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x015APushFlow(Label_0221);0x015F/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x019ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x01B7if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x01C1/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01FCCallFunc_Array_Get_Item.FadeFoam();0x0220PopFlow();0x0221Label_0221:0x0221CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x024BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0266goto Label_00D4;0x026BLabel_026B:0x026Breturn;0x026D// end of script | Public | 0x00 | |
void RemoveFoam()Script22 statements · 461 bytes of bytecode0x0000PushFlow(Label_01CA);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(FoamPieces);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_0180);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0116if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0120/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x015BCallFunc_Array_Get_Item.K2_DestroyActor();0x017FPopFlow();0x0180Label_0180:0x0180CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01AATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01C5goto Label_0033;0x01CALabel_01CA:0x01CAreturn;0x01CC// end of script | Public | 0x00 | |
void ApplyFoam()Script40 statements · 1,051 bytes of bytecode0x0000PushFlow(Label_0418);0x0005PushFlow(Label_0189);0x000ATemp_int_Loop_Counter_Variable = 0;0x0021Temp_int_Array_Index_Variable = 0;0x0038Label_0038:0x0038CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(BoneNames);0x0073CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0099if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00A3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00BEPushFlow(Label_01EA);0x00C3/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00FECallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x011Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_0234;0x0129/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0164CallFunc_Array_Get_Item.ResetFoam();0x0188PopFlow();0x0189Label_0189:0x0189CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(FoamSources, 1);0x01B3Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x01CEFoamSources = Temp_int_Variable;0x01E9PopFlow();0x01EALabel_01EA:0x01EACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0214Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x022Fgoto Label_0038;0x0234Label_0234:0x0234CallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x0251CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), CallFunc_RandomRotator_ReturnValue, FVector(1, 1, 1));0x0290CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Environment/AssortedMeshes/Decoration/Foam/BP_PieceFoam.BP_PieceFoam_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr);0x02BACallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x02D7CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), CallFunc_RandomRotator_ReturnValue, FVector(1, 1, 1));0x0316CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue);0x033C/Script/Engine.Default__KismetArrayLibrary.Array_Get(BoneNames, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0377CallFunc_GetAtlasPlayerPawn_ReturnValue = GetAtlasPlayerPawn(this);0x038CCallFunc_FinishSpawningActor_ReturnValue.K2_AttachToComponent(CallFunc_GetAtlasPlayerPawn_ReturnValue.Mesh, CallFunc_Array_Get_Item_1, 2, 2, 0, true);0x03DB/Script/Engine.Default__KismetArrayLibrary.Array_Set(FoamPieces, Temp_int_Array_Index_Variable, CallFunc_FinishSpawningActor_ReturnValue, true);0x0417PopFlow();0x0418Label_0418:0x0418return;0x041A// end of script | Public | 0x00 |