| void SetLeaderboardScore(const FScriptDelegate& Callback, const FString& Key, int32 AppID, int32 LeaderbordId, const FString& SteamID, int32 Score, const TArray<uint8>& Details, const FString& ScoreMethod) | FinalNative+1 flags | | 0x60 |
| void ResetLeaderboard(const FScriptDelegate& Callback, const FString& Key, int32 AppID, int32 LeaderboardId) | FinalNative+1 flags | | 0x28 |
| void GetLeaderboardsForGame(const FScriptDelegate& Callback, const FString& Key, int32 AppID) | FinalNative+1 flags | | 0x24 |
| void GetLeaderboardEntries(const FScriptDelegate& Callback, const FString& Key, int32 AppID, int32 RangeStart, int32 RangeEnd, int32 LeaderboardId, int32 DataRequest, const FString& SteamID) | FinalNative+1 flags | | 0x48 |
| void FindOrCreateLeaderboard(const FScriptDelegate& Callback, const FString& Key, int32 AppID, const FString& Name, const FString& SortMethod, const FString& DisplayType, bool bCreateIfNotFound, bool bOnlyTrustedWrites, bool bOnlyFriendsReads) | FinalNative+1 flags | | 0x5B |
| void DeleteLeaderboard(const FScriptDelegate& Callback, const FString& Key, int32 AppID, const FString& Name) | FinalNative+1 flags | | 0x38 |